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http://steamcommunity.com/sharedfiles/filedetails/?id=504084301
Setup right as the final boss is about to die:
http://steamcommunity.com/sharedfiles/filedetails/?id=504084350
Currently level 91.
Dart: 50
Inferno: 40
Spike: 40
Slime: 15
Spinblade: 40
Lightning: 24
Soul Harvester: 10
Frost Bomb: 10
Starting Gold: 35
Everything else at rank 1, including Barricades and Repair. Upgrading Barricades and using Repair isn't needed here (at least without Runes) as the extra free Barricades you get from selling the pre-existing ones can be used to replace any that happen to get destroyed by Dwarves or the final bosses Bomb spawns.
Frost Bomb probably isn't needed either, as I didn't use it through the entire stage until I got to the boss (where it does seem to be very useful). A slightly better setup or slightly higher level Lightning traps would probably make this safe to skip though.
On to 8 Rune & Endless!
Also liking that it shows how many Runes you have cleared each stage with now as well.
Also noticed some sort of laser beam thing in this final stage (Showdown), a glowing pentagram (like the one for the spawn setting for Demons/Liches) appeared over one of the red lined pits and when I clicked on it it launched a big red laser at the nearest enemies and nuked them.
Not sure what triggered the pentagram to appear, will probably find out by the time I finish it with 8 Runes.
In the update notes it was stated that they were sacifice pits so I'm assuming you have to push x amount on enemys in.
Yeah, didn't see the update notes before I started playing lmao. I actually think I can do even better now too because I wasn't even using any of the new level 4 traps.
I just put down info on all the new level 4 traps in the thread here about the wiki if anyone is curious about those.
I feel as if the HP regen on the boss needs to be looked at in regards to the Vine Rune.
I made it all the way to the final wave with almost no problems at all.
Boss shows up (with 1250 hp) and everything goes to hell. Normal enemies are fine....the boss not so much.
I literally could not hurt the boss.....at all. Vine makes enemies regen 5% of their max HP per second. With Fort + Anchor the final boss has 1250 max HP.
Which means with Vine the boss regenerates 62.5 HP every second.
I am pretty sure there is no combination of traps, even with all traps at Mastery level 50, that is enough to overcome this amount of regeneration.
Not entirely sure how you would fix this outside of completely removing the effects of the Vine rune from the boss (but I don't feel like that is the correct answer).
Blood/Scythe/Rust/Fort/Anchor/Nil/Purity/Frenzy.
Pretty sure it is currently impossible with Vine.
Mastery Levels.
Dart Trap: 38
Inferno Trap: 30
Spike Trap: 30
Barricade: 30
Slime Trap: 30
Spinblade Trap: 30
Lightning Trap: 30
Spear Trap: 30
Soul Harvester: 30
Frost Bomb: 10
Additional Gold: 32
Cheers!
Edit: level 50 spring, 15 barricade, rest in lightning.
http://steamcommunity.com/sharedfiles/filedetails/?id=510891857
Blackhole trap got stuck at 2,2 seconds and didnt bother reloading.
EDIT: Apparently the level glitched out. I did it again same way as before and the level ended right after I smoked the boss.