Space Run Galaxy

Space Run Galaxy

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Gucky Sep 12, 2018 @ 12:00pm
Space Run 3
Is there a third part in the making?

This is one of the few games that are timeless good.
I'm doing another playthrough at this time 2 Years after the last one. And that happens VERY rarely for me.
Usually if i come across a very good game, I binge-game it, sometimes with ALL Achievements (depends on the grinding to get them) and then it disappears from my view. :P

BUT Space Run is a timeless game that i can game even years after release, even if i got all achievements...

So...is a third Part coming?
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Showing 1-13 of 13 comments
Andreasrex1987 Oct 10, 2018 @ 8:11am 
i really hope so - its a great series of games :)
Lag-wtf Oct 24, 2018 @ 11:02am 
I'm interested in this as well. Does anyone have a solid lead with some kind of evidence to support the belief that they will make a part 3?
Mike Jan 8, 2019 @ 5:08pm 
Would love to know as well
hermanssoon Jan 13, 2019 @ 4:20am 
Yes please give me more! Or just add DLC or something to this one
Devs news please
allez les gars une info
Teh Rah Dec 19, 2020 @ 2:47pm 
I would do very naughty things for a Space Run : Universe
BLOODBOURNE Dec 31, 2020 @ 1:01pm 
Things that should be added to a 3rd version of this game.


1. Ability to save multiple ship layouts with the same ship type.

2. Different game difficulties. As the difficulties move up, we should witness longer missions, more mobs, and less starting cash. Really push us to be the very best in the universe lol

3. Leaderboards per mission. Top 100 lists for each mission. Maybe even top 100 lists for each mission with all cargo, with 1 cargo lost, with 2 cargo lost up to 5?

4. In-game purchase of ship formats earlier than earning them via missions. Same with weapon pieces, shield pieces, etc.

5. The ability to use all the slots of a ship format.

6. An additional game mode "wave defense" where the mobs don't stop coming ever and you play till you die, incorporating many of the updates listed above.

7. A huge variety of "maps" for wave defense mode.
Last edited by BLOODBOURNE; Dec 31, 2020 @ 1:02pm
tiernanx Jan 20, 2021 @ 3:20am 
Over two years with no replay. This is a true shame for such an excellent IP. Even if the 3rd installment turns out to be just DlC, I'd love to see some love breathed back into this fantastic series. It's 2021 Passtech, give us something :) Hats off to you for the first two but I'd love to see this as an epic trilogy!
Kunovega Jan 20, 2021 @ 5:51am 
Originally posted by Tiernan:
Over two years with no replay. This is a true shame for such an excellent IP. Even if the 3rd installment turns out to be just DlC, I'd love to see some love breathed back into this fantastic series. It's 2021 Passtech, give us something :) Hats off to you for the first two but I'd love to see this as an epic trilogy!

They are a very small company (only 12 people), they've been making Masters of Anima and Curse of the Dead Gods instead since then.

2012: company created

2014: Space Run

2016: Space Run Galaxy

2018: Masters of Anima

2020: Curse of the Dead Gods

2022: ???

Assuming the pandemic hasn't delayed anything I wouldn't expect another game from them until 2022 at the soonest and with no news of what it might be. And just FYI the company started as a 1 man studio, 8 years later it's up to 12.

Last edited by Kunovega; Jan 20, 2021 @ 5:54am
times05 Jan 24, 2021 @ 9:40pm 
Originally posted by Kunovega:
Originally posted by Tiernan:
Over two years with no replay. This is a true shame for such an excellent IP. Even if the 3rd installment turns out to be just DlC, I'd love to see some love breathed back into this fantastic series. It's 2021 Passtech, give us something :) Hats off to you for the first two but I'd love to see this as an epic trilogy!

They are a very small company (only 12 people), they've been making Masters of Anima and Curse of the Dead Gods instead since then.

2012: company created

2014: Space Run

2016: Space Run Galaxy

2018: Masters of Anima

2020: Curse of the Dead Gods

2022: ???

Assuming the pandemic hasn't delayed anything I wouldn't expect another game from them until 2022 at the soonest and with no news of what it might be. And just FYI the company started as a 1 man studio, 8 years later it's up to 12.

Space run, especially galaxy, is a great game.... but steam peak was 712 players playing, EVER... I'd be surprised if the game sold like 10k copies total during its entire existence. They might have gotten their money back, but no way that was profitable. Again, very weird, one of my favorite casual games of all time.
Last edited by times05; Jan 24, 2021 @ 9:42pm
Kunovega Jan 24, 2021 @ 11:00pm 
A one person developer is profitable so long as his bills get paid, he made enough to hire more people and fund more games. Developers this small don't need to sell much to be successful.
Mike Jan 25, 2021 @ 3:29am 
Originally posted by times05:
Space run, especially galaxy, is a great game.... but steam peak was 712 players playing, EVER... I'd be surprised if the game sold like 10k copies total during its entire existence. They might have gotten their money back, but no way that was profitable. Again, very weird, one of my favorite casual games of all time.

I doubt its that low, about everyone on my friend list have it. What seem to have happened is that its been sold in waves each time it had slightly higher discount and thus unlike aaa games don't get a huge boom at launch due to marketing etc. PC indie games are often like that making the sales appear really low due to extended sales while in reality way better total sales than peek players would suggest.

Would love to see a sequel of this excellent game!
Last edited by Mike; Jan 25, 2021 @ 3:31am
Gucky Jan 25, 2021 @ 10:46am 
Steamspy estimates 200k-500k Units sold for Space Run and only 100-200k Units for Space Run Galaxy. Since its about half the Units sold for the sequel, another one might not be a priority.
For comparision the new Dyson Sphere Program Game has sold as much or more then Space Run in less then a Week...and it's in EA...
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