Last Word

Last Word

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F3RN Oct 4, 2015 @ 12:59am
How do you play this on full screen?
How?
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Showing 1-9 of 9 comments
Sturmlilie Oct 4, 2015 @ 11:57am 
Try pressing [Alt] + [Enter]
madjr Oct 4, 2015 @ 6:22pm 
hmm, contrary my game defaulted to full screen from the start.

got window now by alt + enter.

The way I quit the game while full-screen was Alt + F4.... but is there any way to quit within an in-game-menu ? Since pressing Esc does not give me that option during play.
Last edited by madjr; Oct 4, 2015 @ 6:23pm
Merlandese  [developer] Oct 4, 2015 @ 7:54pm 
You can quit at the Save Point. :)
F3RN Oct 5, 2015 @ 4:49am 
Thanks guys, though, the graphic is very indecent after full screen? Any suggestion for how to fix it?
madjr Oct 5, 2015 @ 2:55pm 
Originally posted by Merlandese:
You can quit at the Save Point. :)

Oh.

Sadly that's not very obvious if you need to reach a save point or it auto-saves progress and is a bit weird as one expects to quit at any time when in a hurry.

Had to quit a couple of times before reaching save point cuz kept getting interrupted a home lol.

Other than that am liking the game very much so far. :steamhappy:
Storm_at_Sea Nov 27, 2015 @ 1:46am 
Originally posted by madjr:
Originally posted by Merlandese:
You can quit at the Save Point. :)

Oh.

Sadly that's not very obvious if you need to reach a save point or it auto-saves progress and is a bit weird as one expects to quit at any time when in a hurry.

Had to quit a couple of times before reaching save point cuz kept getting interrupted a home lol.

Other than that am liking the game very much so far. :steamhappy:
This is helpful to know (unless I'm misreading). Lack of saves on indies (as they're pretty standard in AAA games) is annoying. I get a lot of interruptions too, which make saves even more valuable. Still sounds like an interesting game, but I'd wait for a lesser price, as I only pay but so much for a game that will irritate me. I'll keep it on my wishlist.
Last edited by Storm_at_Sea; Nov 27, 2015 @ 1:48am
Merlandese  [developer] Nov 27, 2015 @ 12:51pm 
There's only one map in the game (it's a "fishbowl" setting). The save point is a physical location, but walking to it to save/quit can be done within seconds. You can navigate to it almost as quickly as you could in the main menu, so I wouldn't worry too much about being disrupted. :)

Try it out and you'll see. ;)
Storm_at_Sea Nov 27, 2015 @ 11:29pm 
Originally posted by Merlandese:
Try it out and you'll see. ;)
Oh, where you hiding the demo?
Merlandese  [developer] Nov 28, 2015 @ 1:25pm 
There's no demo per se, but if you want to try out the contest version you can. Check it out here!

http://rpgmaker.net/games/6610/

The background for this is that Last Word was originally made for a contest (IGMC 2014) and got second place in the RPG category. The commercial version is superior in every way, but this contest version makes for a great Proof of Concept. Go ahead and give it a shot. If you want, play it and beat. And if you're interested in seeing what sort of nice twists and refined polish happened to it since the contest, grab the commercial version here on Steam (when there's a sale or whatever). :)

The idea behind the save/quit thing is in this contest version so, if nothing else, you can get confirmation out your primary concern. :) Have fun!
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