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Download http://sourceforge.net/projects/dxwnd/files/Latest%20build/v2_03_48_build.fix3.rar/download and extract it anywhere you want.
Then drop these files into the DXWND folder replacing the original dxwnd.dll.
http://s000.tinyupload.com/index.php?file_id=31287443819035884520
Launch DXWND.exe, import "X-Wing - Tie-Fighter (Steam).dxw" and adjust the file paths.
Keep DXWND running in the background.
3D might or might not work now (similar to the aqrit fix) however forcing AA from the controlpanel doesn't seem to have any effect so I'd recommend adding dgVoodoo (and using it's AA implementation) in any case. Renaming the DDraw.dll is not necessary with DXWND.
I successfully tested this solution on a Windows 7 64 bit system with an AMD 290X but didn't have time for more.
There seems to be a conflict between DXWND and the Steam overlay so in the case of Tie Fighter and X-Wing you have to either launch the exe directly or from DXWND's gui. Disabling the Overlay is not enough.
(Or you could delete gameoverlayrenderer.dll but Steam keeps restoring this file.)
Also the inflight menues in Tie Fighter always lag behind the keyboard input one step so they're a bit tricky to use.
X vs T sometimes fails to close properly so you have to kill it from taskmanager.
These issues might be fixable by changing some options in DXWND's config.
PS:
These are my findings:
With the aqrit ddraw.dll alone all space objects are invisible.
This issue also affects the X-Wing/Tie Fighter games released on GOG (which allowed me to enable hardware acceleration without using that dll at all) and apparently the original games released on CD.
http://www.play-old-pc-games.com/2013/06/20/x-wing-vs-tie-fighter/
http://www.savingcontent.com/2014/08/09/guide-play-x-wing-tie-fighter-series-on-windows-7-windows-8-windows-8-1-with-an-xbox-xb1-playstation-ps4-controller-flight-stick/?page=12
So it's probably a more general problem with these games on Windows 8/10 and not caused by my fix. (Sigh of relief)
Howevver I couldn't replicate this bug when using dgVoodoo in addition to aqrit ddraw and therefore was not able to determine why it doesn't work for some people.
BTW with the DXWND fix every object was also visible but on Win 10 it didn't want to play ball with dgVoodoo and forcing Antialiasing didn't work so I can't really recommend it.
The XWA wrapper however will happily render the 3D objects at 4k resolution if that happens to be your native screen resolution.
The 2D parts can optionally use a blurry kind-of-bicubic filter to make them look a bit better. If I have time I'll try to implement a proper Lanczos scaler as well to see how that looks, hoping that a modern graphics card will have enough power to spare.
I assumed you are already using Tervis fixed winmm.dll because you said you could either have 3D acceleration or music?
Edit: Made a new thread.
http://steamcommunity.com/app/355250/discussions/0/412447524178213776/
Could some of the users that get invisible ships on Windows 10 test if this new version
http://www.vogons.org/download/file.php?id=21674 + dgVoodoo works better for them?
Unfortunately I still can't replicate that bug on Windows 10.
The next version of dgVoodoo will have an option to maintain aspect ratio and will display the game in your desktop resolution. I will update the screenshots once it's released.
The aqrit.cfg color correction did not work nor did the ddraw color fixer tool.
I couldn't use solution 1 because I couldn't download from either site due to an "error" with this message: C:\Users\******\AppData\Local\Temp\WgR_21_T.zip.part could not be saved, because the source file could not be read.
Try again later, or contact the server administrator.
I've tried it on two different Win 10 computers, with the same results (a gaming desktop and a work laptop). Any idea what could be causing a problem? I'm using an Xbox One controller plugged in as a "joystick", if that matters.
I'm going to guess here, but did you try setting -softwarecursor in the "Set launch options..." when you right click on the game? That fixes it for me when I run into that.