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Wolfenstein The Old Blood.0.1448 win-x64 Retail Apr 28 2015 11:29:58
Wolfenstein The Old Blood.0.1448
------ Initializing File System ------
Current search path:
C:/Users/Tobias/Saved Games/MachineGames/Wolfenstein The Old Blood/base/
F:/Steam/steamapps/common/Wolfenstein.The.Old.Blood.DE/base/
file system initialized.
---------------------------
idStreamingInstallManager::Init: using langMask 1 for lang german
idGameChunkToInstallerChunks could not open file gamechunktoinstallchunk.gic1 CPU package, 4 physical cores, 4 logical cores
log file 'qconsole.log' opened on Tue May 05 09:48:56 2015
3491 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX
32768 kB 1st level cache, 262144 kB 2nd level cache, 6291456 kB 3rd level cache
16320 MB System Memory
Winsock Initialized
Found interface: {8AE19A2A-FF15-4173-B073-CA4D933D09D4} TAP-Windows Adapter V9 - 169.254.123.27/255.255.0.0
Found interface: {D4748862-7F33-4E51-876E-EB87ED0FE820} Intel(R) Ethernet Connection (2) I218-V - 192.168.1.12/255.255.255.0
Sys_InitNetworking: adding loopback interface
Executing default.cfg for device #0...
couldn't exec default.cfg
Executing default.cfg for device #1...
couldn't exec default.cfg
Executing default.cfg for device #2...
couldn't exec default.cfg
Executing default.cfg for device #3...
couldn't exec default.cfg
idLib::SetProduction( PROD_PRODUCTION )
idLib::SetProduction( PROD_DEVELOPMENT )
WARNING: Config file "wolftobConfig.cfg" not found
Command line is: "F:/Steam/steamapps/common/Wolfenstein.The.Old.Blood.DE/WolfOldBlood_x64.exe"
providerName: NVIDIA
driverDesc: NVIDIA GeForce GTX 660
driverVersion: 9.18.13.5012
found driver version 9.18.13.5012
------- Initializing renderSystem --------
PreliminaryRenderSetup
---registered window class
---registered fake window class
---registered context window class
GetWGLExtensionsWithFakeWindow: OpenGL Vendor: "NVIDIA Corporation"
GetWGLExtensionsWithFakeWindow: OpenGL Renderer: "GeForce GTX 660/PCIe/SSE2"
GetWGLExtensionsWithFakeWindow: OpenGL version: "4.5.0 NVIDIA 350.12"
---using WGL_EXT_swap_control
---using WGL_EXT_swap_control_tear
CreateOpenGLContextForCurrentThread: Assuming pre-checked Graphics Vendor: "NVIDIA Corporation"
CreateOpenGLContextOnDC: Using gl version 3.2
created OpenGL 3.2 context
CreateOpenGLContextForCurrentThread: Actually got context with Vendor: "NVIDIA Corporation"
CreateOpenGLContextForCurrentThread: Assuming pre-checked Graphics Vendor: "NVIDIA Corporation"
CreateOpenGLContextOnDC: Using gl version 3.2
created OpenGL 3.2 context
CreateOpenGLContextForCurrentThread: Actually got context with Vendor: "NVIDIA Corporation"
---using GL_ARB_texture_multisample
---using GL_ARB_texture_compression
---using GL_EXT_texture_compression_s3tc
---using GL_EXT_texture_filter_anisotropic
---using GL_EXT_direct_state_access
---using GL_ARB_sampler_objects
---using GL_ARB_vertex_buffer_object
---using GL_ARB_map_buffer_range
---using GL_ARB_draw_elements_base_vertex
---using GL_ARB_vertex_array_object
---using GL_ARB_vertex_program
---using GL_ARB_get_program_binary
---using GL_ARB_uniform_buffer_object
---using GL_ARB_occlusion_query
---using GL_EXT_timer_query
---using GL_EXT_framebuffer_object
---using GL_EXT_framebuffer_blit
---using GL_ARB_pixel_buffer_object
---using GL_EXT_pixel_buffer_object
---using GL_EXT_depth_bounds_test
---using GL_ARB_sync
---using GL_ARB_buffer_storage
---using GL_ARB_debug_output
Free vram: 1776.73MiB
CreateOpenGLContextForCurrentThread: Assuming pre-checked Graphics Vendor: "NVIDIA Corporation"
CreateOpenGLContextOnDC: Using gl version 3.2
created OpenGL 3.2 context
CreateOpenGLContextForCurrentThread: Actually got context with Vendor: "NVIDIA Corporation"
Initializing OpenGL subsystem
ShowGameWindow: (0, 0) 1600 x 900, full screen
OpenCachedPagesFile: generated\pagefiles\_vmtr_v25_256_C.pages
WARNING: idVirtualTexture::SetSource: Couldn't open 'generated\pagefiles\_vmtr_v25_256_C.pages'
WARNING: No address, error: 487
WARNING: No address, error: 487
WARNING: No address, error: 487
WARNING: No address, error: 487
WARNING: No address, error: 487
WARNING: No address, error: 487
WARNING: No address, error: 487
WARNING: No address, error: 487
WolfOldBlood_x64.exe @ 0x400a3b3d( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
WolfOldBlood_x64.exe @ 0x40031655( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
WolfOldBlood_x64.exe @ 0x4003149d( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
WolfOldBlood_x64.exe @ 0x3fb35104( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
WolfOldBlood_x64.exe @ 0x3fb171a3( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
WolfOldBlood_x64.exe @ 0x3f7bec50( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
WolfOldBlood_x64.exe @ 0x3fb9574a( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
WolfOldBlood_x64.exe @ 0x4007462b( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
kernel32.dll @ 0x76cb59ed( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x76eec541( ) + bytes () : RtlUserThreadStart( )
FATAL ERROR: Couldn't open vmtr page file 'generated/pagefiles/_vmtr_v25_256_C.pages'
Dumped console text to C:\Users\Tobias\Saved Games\MachineGames\Wolfenstein The Old Blood\base\ErrorLog_05-05-2015_09-48.txt.
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
***************************
FATAL ERROR: Couldn't open vmtr page file 'generated/pagefiles/_vmtr_v25_256_C.pages'
***************************
Wolfenstein: The Old Blood Starte nicht Monito ist nur schwarz ???
:-(((
MfG.
Das Hauptspiel ist bei mir 40 GB und läuft problemlos. Sogar auf Hoher Grafik.
Habe Steam angeschrieben und es kommt keine Antwort....
new order hat funktioniert
old blood hat nur 124mb
noch keine Reaktion vom support
hat schon jemand eine lösung?