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Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for System.Drawing.GDIPlus ---> System.DllNotFoundException: libgdiplus.so.0
Been messing around with the various files, LD_LIBRARY_PATH and stuff... But I can't get it to work either, pretty much got the same problem.
I've had the 'System.DllNotFoundException: libgdiplus.so.0' problem too. Installing lib32-libgdiplus solved it.
Cannot open assembly './Dwarfs_Bundle.exe': File does not contain a valid CIL image.
Thanks for looking into this issue, it has really helped us track down the problem, and we will upload a patch with the missing libs and some crash fixes in a few hours. We did test our game on a clean Ubuntu 12.04 and 10.04 installation, and it ran without a problem. Could you please tell us what distro you're running so we can test our game for those as well?
Thanks again :)
Heya! I'm not sure if this really relates to this problem, but I'm running Fedora 18 and besides the libgdiplus.so.0 (32bit version) missing (LD_LIBRARY_PATH is not set to anything atleast in F18, so I added /usr/lib to the Dwarfs -startup script, which fixed it for me) I've also been having these random crashes with the "Out of range" -error that was mentioned in the other thread. There's also the crash that happens every time I complete an Arcade -type mission . Campaign and tutorial modes work just fine.
I have trouble for start this game under linux with problem:
Unhandled Exception: System.DllNotFoundException: libSDL_mixer-1.2.so.0
Can some one help me?
Thanks!
Have you installed the SDL -package? It's SDL.i686 and SDL2.i686 on Fedora, probably called libSDL on Ubuntu then?
Might also be included in the ia32-libs package on Ubuntu.
@akopov.alexander: This issue probably exists becouse of the missing libmad.so.0 (It looks like the libSDL_mixer-1.2.so.0 which is shipped with the game has a reference to libmad)