Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

İstatistiklere Bak:
Why is RO2/RS best real warfare shooter of all time
Your ideas friends? Just write whatever you feel like, couse i realy think its the best.
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42 yorumdan 1 ile 15 arası gösteriliyor
It is realistic, maps are good, balanced weapons
I like the lethality of the guns and it’s the only game that successfully immerses me into while playing online. Hearing the loud gun fire and agonizing screams of your fellow brothers when they've been shot. My favorite FPS game.
Because we havnt got better products in the WW2 setting on the market now.
I dunno you tell me.
Best Real Warfare Shooter? What does that even mean... Arma 2 is alot better if you want to feel like your in a warzone. RO2 is alot more arcadey than many people will ever admit. Its a decent in between with some very negative points.

I would say RO1 was better, but I hadn't ♥♥♥♥♥♥ to play it more than 10 hours becaues RO2 killed it before I could get into it. Really wish RO1 would go F2P so more people would play.

Even if WW2, there are some Arma based mods/games that are probably better for multiplayer if you want Real Warfare.

Calling anything "Best" unless your basing that off facts is just an opinion that isn't even worth discussing.
It is an evolution of the FPS....

It is aimed at adults who have been playing PC FPS's for almost 20 years-

It is best because the training wheels that are included with the game are largly shunned and turned off.

It is not a tiny map centric game- with paper walls and bullet hoses, ninja perks, heartbeat sensors and other things built in that used to be considerd cheats in the old days.
İlk olarak Thulsa tarafından gönderildi:
It is an evolution of the FPS....

It is aimed at adults who have been playing PC FPS's for almost 20 years-

It is best because the training wheels that are included with the game are largly shunned and turned off.

It is not a tiny map centric game- with paper walls and bullet hoses, ninja perks, heartbeat sensors and other things built in that used to be considerd cheats in the old days.

Wow, never thought I would find a person more jaded than me.

RO2 targeted to 30+ year olds?
Training Wheels turned off?
Not tiny map centric?

Every post this guy makes makes me wut about 3 times.

RO2 was casualised to bring in casual audience, which eliminates 1.
Training wheels? Squad spawn isn't training wheels? Its not like anything is worth playing aside Realism especially since no one plays the higher tier modes.
Okay not tiny maps, but this implicates the maps are larger than they really are. They seem big but alot of that is just either open nothing ness or that seem larger than they are thanks to large set peices. Grain elevator, Apartments, just to name a couple off the top of my head. Relatively small maps if you consider the objectives instead of looking at entire map where most of it you can't go at any one time or "YOU ARE LEAVING THE COMBAT AREA TURN BACK OR BATTLEFIELD 3 WILL LAUNCH".

Its very silly how cliques or groupings of people whether it be a movie or a game, will just make up stuff to suppose that their flavor is the best.

No mention of the good points, PTSD simulation, gunplay, or whatever. Just saying its better than other games does not make a good game in its defence.
Well I gues now its time to make things clear, especialy for Norm, since he seems to be rather dissapointed or offended in some weird kind of way by this thread. I just asked people who thinks it is the best real warfare FPS, why do they think so, while I personaly didnt share my arguments(I will fix it now).
First of all I want to say, that I never played Arma 2 or 3 - I watched my cousain play DayZ, which I found rather boring and not realy "realistic" when it comes down to gunplay- movement and simply the atmosphere. The most realistic aspect of it was "waiting" and "runing" for hours till you get some action. But, hey, I myself never tried it and never even saw what Arma 2 is like, so I dont feel like I can compare it to RO2, I just think that its a whole different type of game.
Why do I prefer RO2/RS? First point is - the atmosphere, the feel of beeing present in the combat zone. The fear, when you are behind enemy lines tracking victims, listening to foreign voices. The dialogues and sounds overall are very inspiring too btw. Nothing like BF3's "go go go".
Second point is - Realism. Many say that the game is only pretending to be realistic. Sure I guess, but I think that right now there is no game which delievers such balanced mix of realism and action. Ofcourse its not necesserely realistic to spawn near your squadleader, but on the other hand, I dont feel like I want to run across the battlefied everytime. If spawnsystem to be very realistic, then we should be brought by a carrier into the battlefied, on place ordered by our commander. The guns feel realistic enough for me. The bandaging thing is again either unrealistic, but I never felt like its THAT bad, its nothing like a "holy difiblirator" ressurecting you time after time.

And the final point - Tactical gameplay. Well I dont want to discuss much, since we all now what I am talking about here - you know:different roles and their function. Just want to point out, that I love the way the developers have limited roles.

All in all I must say that the mix of these 3 aspects for me makes it the best "real" warfare FPS game . Under real warfare I understand games with weapons that realy exist or existed. So shooters like UT or Quake are a whole different story and in my opinion can not be compared to real warfare shooters, since in the a universe everything is possible. So I loved UT 2004 backthen, but when I see how a modern soldier can survive 10 shots in the belly/chest and shoots your head away afterwords, couse you'r out of ammo - I hate it. Sometimes I feel like BF and CoD games could be lot better if they were set in the far future with plasmashields and blaster pistols.
En son ✳Sindri Myr✳ tarafından düzenlendi; 3 Eki 2013 @ 5:40
P.S not to mention that devs, always add new content for free.
İlk olarak Norm! tarafından gönderildi:

Wow, never thought I would find a person more jaded than me.

You say this... then prove yourself wrong in the next moments...


İlk olarak Norm! tarafından gönderildi:
RO2 targeted to 30+ year olds?

It is targeted at veterans of the FPS genre- because that is who it is made by.

That means yes...

İlk olarak Norm! tarafından gönderildi:

Training Wheels turned off?

On the good servers they are.

İlk olarak Norm! tarafından gönderildi:

Not tiny map centric?

No its not.

But even the small maps have far more angles of fire than any of the big AAA FPS game has...

Most of these titles have tiny hallways, with 2 windows max, and weapons that fire ropes of bullets from the hip.

İlk olarak Norm! tarafından gönderildi:
Every post this guy makes makes me wut about 3 times.

Yeah, its you though.

İlk olarak Norm! tarafından gönderildi:
RO2 was casualised to bring in casual audience, which eliminates 1.

In your eyes it does... You can't fault them for wanting to turn a dime on their work, you can't fault them for not wanting to completely ignore a sizable portion of COD/BF trained gamers who are sick and tired of these $140 dollars every 8 month titles.

Oh wait.. yeah YOU can.

İlk olarak Norm! tarafından gönderildi:
Training wheels? Squad spawn isn't training wheels?

Yeah you should die, then go through the reincarnation process... be reborn....etc. It should be REAL!!

I swear sometimes you people are so anal.

Squad spawn is not training wheels ... it is a game after all- It keeps a static force and tension on the battle field.

İlk olarak Norm! tarafından gönderildi:

Its not like anything is worth playing aside Realism especially since no one plays the higher tier modes.

Hence proving why your rebuttal of 1 is null and void.

İlk olarak Norm! tarafından gönderildi:
Okay not tiny maps,

- Yeah Apts is not a map I enjoy at all...

Grain is a good map that just happens to be a CQB battle.

Many Custom maps are fairly huge... and how large do you want these maps to be anyway?

Sure there are some spots that have my head scratching over leaving the BF msgs... however - why and how is that a gripe?

Get to the front and get into the battle.
ArmA II is realistic, but it's also only mechanically realistic. Controls are clunky at best and at worst, atmosphere killing. The way you have to scroll through a menu system to do anything adds complication but only in an annoying way. The ai is practically as dire as the bots in Red Orchestra 2, except that the bots in RO2 can go in and out of buildings without getting stuck. Bullet physics may be ultra-realistic, but firing your weapon does not 'feel' realistic, or particularly satisfying either. The voices in the game might adapt to most situations, but they all sound like Microsoft Sam. Climbing over obstructions is flawed, getting in and out of vehicles is awful, even turning in or out of a tank feels worse. The whole movements as you turn in or out in a tank in RO2 looks and 'feels' great.

ArmA II is very realistic but in a myriad of small and large ways is considerably less immersive than Red Orchestra, less enjoyable and feels less like a game. RO2 may not be as realistic, but it strikes a far better and enjoyable balance, which is why people call it a 'tactical shooter' rather than a simulation.
Maybe it sounds rough but in my opinion people who compare this one to arma are idiots because arma about modern warfare and ro about ww2.Also in compare to original operation flashpoint arma sucks except graphic.IMO.
Back to RO this game sure not a masterpiece balance could be better its unpolished and crappy in some moments but for now i didnt see anything better about ww2 on the market.
Thats my opinion.
I laughed. Barely read most of the responses because they are just so wrong. Peace,Im out.
Oh we will miss you;3
Fly along now... fly fly fly.... fly fly fly....
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42 yorumdan 1 ile 15 arası gösteriliyor
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Gönderilme Tarihi: 1 Eki 2013 @ 10:35
İleti: 42