Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
also staying with the standard ironsight.
.. those ♥♥♥♥ with thier iron sights, play MG gunner and everyone can flank you from the right :D
But yeah, totally understand how it doesn't exactly seem to "reward" player as such... I never really use the Nambu 100 unless defending a bunker. If attacking, I'll select a rifle (or if server allows, select a tommy gun instead of Nambu).
The slower ROF from the recoil compensator combined with the ability to adjust the zeroing of the improved sights allow you to pretty much snipe with the Nambu. The L1 is better for raw laying of bullets down at close range, but if you have precision then L2&3 is better. Alt-fire to toggle the sight down would be nice, though.
I agree on the ironsight, its not really improved and I think most people would like to have the old sight and the rate of fire upgrade.
Dont get me wrong, i dont want to attack you but this is nonsense for the common player.
Few to some fail shooting prone with a rifle at 200m, but with a SMG it is possible despite the horrible sway etc.
Do it in a combatsituation, out of movement, crouching on a moving or minimal signature prone enemy.
I dont say it is impossible but its not the role the T100 was designed for.
Its also possible to get out a stat MG with a shotgun at 80m what is just silly and a different story.
The T100 is a big part of axis close combat capability.
So why waste it and letting riflemen cleaning caps? Because u can?
The upgrades move the operation area of the gun a bit further, while cutting a bit from the closestcombat.
The "impro sights" are not nice but so-so ok if you center the enemy at the screen before you go into ironsights. In my opinion the "reduced recoil" is just lethal in close areas, it seems you get one bullet more out of a pistol in a T100 3 shot sequence;)
In my opinion the L1 T100 is good for assault while SLs that are not 1st at all caps do better with the L3.
They should keep the historical correctness (if there is any). A swiss knife T100 would just suck.
regards
So i can keep a bit of overview and can halfway fast switch targets, if the enemy sleeps a bit additional with proper cover and movement it works fine;)
Me still dont likes the "impro sights" but i can deal with them.
In the other way its cool that ppl that stick in sights for all the time gets teached a hard lesson \o/
Many guns have "HUD overload" TWI wont change it so you have to find a way to deal with it.
Its still a SMG not some kind of assault rifle so Lv1 T100 FTW
Good example is as a commander on axis on the airfield its not that hard to shoot and hit people from the HQ that rush into the A or B cap.