Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

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Derpa Nov 22, 2014 @ 12:35pm
New gewehr?
I've noticed the difference between the g41 and the g43 and I have to say can'y they put the g41 next because the mg34 got replaced by the mg42 so I was thinking get a newer version of the g41 because it's a pain when reloading with just clips, because you don't know when they are about to come and get you
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=(e)= Lemonater47 Nov 22, 2014 @ 1:11pm 
Well its called heroes of Stalingrad.

The Mg42 at least saw action in Stalingrad even though it was the end of the Stalingrad conflict.

The G43 did not. It came a full year after the MG42.
Gold Handles Nov 22, 2014 @ 1:45pm 
Well now guns are getting added that weren't at Stalingrad anyways (MKB, MP40 ||, PPS-42, AVT, etc.) so I'd say that there's a chance to see a G43. But TBH if they keep giving Jerries new toys they ought to give the Ruskies some too.

@OP have you tried the SVT? It's basically the G41 but with faster reloads
=(e)= Lemonater47 Nov 22, 2014 @ 2:14pm 
The MKB and the AVT were there in 42 and 43.

The PPS-42 were issued to the men in Stalingrad after the German 6th army surrendered.

The PPS-42 was added because it filled a niche the Russians lacked. A mid range automatic weapon. It also doesn't run out of ammo nearly as fast. With the PPSH I usually have to pick up another weapon because I've run out of ammo.

Adding the G43 would just be a flat upgrade to the G41. Not filling a niche at all. Even the MG42 wasn't a flat upgrade to the MG34. It would essentially be like making the SVT-40 standard for the Germans.
SCUMM Nov 22, 2014 @ 2:56pm 
Also balance reasons? People moan enough about an Axis bias and the SVT is a nice, superior weapon for the Ruskies.
Gold Handles Nov 22, 2014 @ 3:07pm 
Originally posted by =(e)= Lemonater47:
The MKB and the AVT were there in 42 and 43.

The PPS-42 were issued to the men in Stalingrad after the German 6th army surrendered.

The PPS-42 was added because it filled a niche the Russians lacked. A mid range automatic weapon. It also doesn't run out of ammo nearly as fast. With the PPSH I usually have to pick up another weapon because I've run out of ammo.

Adding the G43 would just be a flat upgrade to the G41. Not filling a niche at all. Even the MG42 wasn't a flat upgrade to the MG34. It would essentially be like making the SVT-40 standard for the Germans.
MKB was not at Stalingrad. There is no historical evidence of its presence there. Please link me to proof if you believe otherwise. If it even was at Stalingrad, there would have been about <10 copies and none of them would have a bayo+scope.

AVT was exceedingly rare throughout the war and firing it full-auto would likely break it. Nevermind the scope you get for the thing.

PPS-42 would have been exceedingly rare anywhere outside on Leningrad, and the one you get in-game doesn't even come default with its stock.

Other than that I agree with your points about the G43
Last edited by Gold Handles; Nov 22, 2014 @ 3:07pm
IncubusDragon Nov 22, 2014 @ 3:07pm 
Yeah, the Russians would need something added too so it's not just all shiny shiny for the Germans...

...Mind you, adding more to the Germans would make sense if preparing for some Western Front action - well, a guy can dream :)
=(e)= Lemonater47 Nov 22, 2014 @ 3:34pm 
2 million PPS42s were made lol. I don't call that extremely rare. And yeah I said that the PPS-42 was there when after the conflict had ended. Photos of soviet soldiers loading German prisoners from the 6th army onto a train shows a couple of them holding PPS42s rather than PPSHs. They obviously gave the men guarding the prisoners SMGs as rifles aren't that great if the prisoners rush you. But this was like March 1943.

There was this whole thread on the MKBs availability in Stalingrad. All sorts of images and German supply documentation was presented and it was determined that yes a couple of hundred MKBs in November of 1942 were put to use in Stalingrad. Over 1000 were field tested at the same time in various places on the eastern front. By early 1943 there were 11,000 around the place.
Gold Handles Nov 22, 2014 @ 4:33pm 
Originally posted by =(e)= Lemonater47:
2 million PPS42s were made lol. I don't call that extremely rare. And yeah I said that the PPS-42 was there when after the conflict had ended. Photos of soviet soldiers loading German prisoners from the 6th army onto a train shows a couple of them holding PPS42s rather than PPSHs. They obviously gave the men guarding the prisoners SMGs as rifles aren't that great if the prisoners rush you. But this was like March 1943.

There was this whole thread on the MKBs availability in Stalingrad. All sorts of images and German supply documentation was presented and it was determined that yes a couple of hundred MKBs in November of 1942 were put to use in Stalingrad. Over 1000 were field tested at the same time in various places on the eastern front. By early 1943 there were 11,000 around the place.
I know that the PPS-42 was common, but during the actual battle of Stalingrad, where the game is based, it was not in use until the end as you said. As such I called it rare outside of Leningrad (as it was the PPS-43, etc, outside of Leningrad). And yet it's still in maps taking place in the middle of the combat at Stalingrad.


The problem with the MKB is that even if it was at Stalingrad it was in so few numbers that its current availability in-game is ludicrous. I see more MKBs than I do MP40s -- and that, IMO is unacceptable. Especially seeing the laughable scop + bayo versions. There should be a MAX of 1 MKB and ONLY on the German team (without scope or bayo also). TWI also ought to remove the C96 schnell-thingy, MP40||, and PPS-42 from stock maps entirely. MG42 and AVT should also have a max of 1 unit for their respective teams. PPSh should come standard with select fire and drum mag. If all these things were implemented not only would the game be more realistic, but also more balanced.

Unfortunately, TWI wanted to pander to COD kids and add in a bunch of time-traveling guns that serve no purpose but to bolster the already awful unlock system. So yeah, that's why I don't really wanna see a G43.
ProjectNASA Nov 22, 2014 @ 4:55pm 
HEY all just added his Demo ,question ,do you have to buy the game to get the map editor too make maps ?? thx -u
=(e)= Lemonater47 Nov 22, 2014 @ 5:18pm 
Originally posted by ProjectNASA:
HEY all just added his Demo ,question ,do you have to buy the game to get the map editor too make maps ?? thx -u

Yes and no. You can download the editor from your tools menu in library without needed to buy. But without the game with won't come with the assets.

However with the demo it may come with all of them. Or at least some of them.
You are all forgetting one thing, there are maps that are NOT set in Stalingrad!
Another point is that mappers should be able to choose what kind of weapons are available on their maps depending on the setting, adding the g43 would widen the potential for expanding into other battles of the east, just as adding more tanks would.
Gold Handles Nov 22, 2014 @ 7:03pm 
Originally posted by darien shields:
You are all forgetting one thing, there are maps that are NOT set in Stalingrad!
Another point is that mappers should be able to choose what kind of weapons are available on their maps depending on the setting, adding the g43 would widen the potential for expanding into other battles of the east, just as adding more tanks would.
I'm fine with these guns being in maps outside of Stlingrad, but they shouldn't be in maps set in Stalingrad
SCUMM Nov 23, 2014 @ 4:16am 
Originally posted by ShotgunRagtime:
Originally posted by darien shields:
You are all forgetting one thing, there are maps that are NOT set in Stalingrad!
Another point is that mappers should be able to choose what kind of weapons are available on their maps depending on the setting, adding the g43 would widen the potential for expanding into other battles of the east, just as adding more tanks would.
I'm fine with these guns being in maps outside of Stlingrad, but they shouldn't be in maps set in Stalingrad

That again is something I think I read about the core class system of the game. I think mods like IMO dont use the leveling system so can chop and change guns with their classes, but the base game cant for some reason.
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Date Posted: Nov 22, 2014 @ 12:35pm
Posts: 13