Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

View Stats:
Awesome! Apr 28, 2014 @ 6:00pm
Dead Bodies Stay!
Just want to let all the new players know about this cool config that allows dead bodies to stay as long as you want. Note that you're gonna need a good CPU to do this.

http://steamcommunity.com/sharedfiles/filedetails/?id=149065379
< >
Showing 1-4 of 4 comments
R5CYA Apr 28, 2014 @ 6:31pm 
the .ini mod that keeps bullet impacts longer and more of them, is nice as well. nothing more phoney as when they disapear while your looking at them.
[Volk]SpixTalon Apr 28, 2014 @ 7:15pm 
uhm, while it certainly does look nice you are putting yourselve at a disatvantage with that. People can "hide" amidst piles of corpes on your screen, whereas for them they got a clear shot on you. So keep that in mind! In reverted the changes after one evening.
Awesome! Apr 28, 2014 @ 7:39pm 
Originally posted by =BSG9=SpixTalon:
uhm, while it certainly does look nice you are putting yourselve at a disatvantage with that. People can "hide" amidst piles of corpes on your screen, whereas for them they got a clear shot on you. So keep that in mind! In reverted the changes after one evening.

Yes, that is true. But even then, I'm still the best on this game. Lol. I had a score of 345 and the guy in second place had around 110. I'd rather have more immersion than gameplay advantages. But... to each his own.
R5CYA Apr 28, 2014 @ 9:34pm 
Originally posted by Jesusfreak:
Originally posted by =BSG9=SpixTalon:
uhm, while it certainly does look nice you are putting yourselve at a disatvantage with that. People can "hide" amidst piles of corpes on your screen, whereas for them they got a clear shot on you. So keep that in mind! In reverted the changes after one evening.

Yes, that is true. But even then, I'm still the best on this game. Lol. I had a score of 345 and the guy in second place had around 110. I'd rather have more immersion than gameplay advantages. But... to each his own.
the "best" huh? lol
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Apr 28, 2014 @ 6:00pm
Posts: 4