Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

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Is this like battlefield?
how are the visuals also?
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Showing 1-13 of 13 comments
McWafflez Jun 23, 2014 @ 6:59pm 
No it's not like battlefield you will die and kill much quicker in this game. I'd say the graphics are on par with battlefield 4 although the player models move a bit jankier when taking cover. If you try playing like in battlefield you will die quite a bit. It's kind of like Insurgency if you own that.
Last edited by McWafflez; Jun 23, 2014 @ 7:00pm
TwistinFool Jun 23, 2014 @ 7:02pm 
You have to play in a completely different mindset in this game. Seriously. Take it slow and easy. You will die A LOT and you won't know where it came from. If you like realism at all, you'll enjoy this.
Punished_Stallion Jun 23, 2014 @ 7:20pm 
So if i just like winning and doing the objective will i be good?
McWafflez Jun 23, 2014 @ 7:36pm 
Originally posted by Chrisgol10:
So if i just like winning and doing the objective will i be good?
Yes it is sort of like a one directional conquest. The defending team depends on the map so the japanese would be defending iwo jima and US would defend maggot hill ect.. You also get all the german vs russian maps with Rising Storm. (pick red orchestra 2 in the server browser for those)
Last edited by McWafflez; Jun 23, 2014 @ 7:37pm
Gardenho Jun 23, 2014 @ 7:39pm 
Play the rifleman. Move to and stay in the objectives that are being attacked/defended. If you happen to get a kill, great! Once you figure out the game it is a blast.
Hans_Morgen Jun 24, 2014 @ 2:18am 
Yea DO NOT play like you would battlefield (run and gun all over---you will die that way), this game requires teamwork and supression/cover. I enjoy it much more than battlefield as it's way more intense when having firefights, only downfall is it's an infantry game, some maps have tanks/halftracks...but not many.
Owmar Jun 24, 2014 @ 3:01am 
more realistic
to be fair, also in battlefield you need to constantly move from cover to cover and be slow, but that's what it was in BC2, donnu how they did it in the later ones
Ratatoy Jun 24, 2014 @ 11:31am 
No.

Completely diffirent game.
Kraft ☢ Squad Jun 24, 2014 @ 11:46am 
The visuals are not on par with battlefield 4.
Last edited by Kraft ☢ Squad; Jun 24, 2014 @ 11:47am
Mr. Do Everything Jun 24, 2014 @ 12:03pm 
Originally posted by Kraft:
The visuals are not on par with battlefield 4.
RO2's are better.
Originally posted by Khorne Berzerker:
Originally posted by Kraft:
The visuals are not on par with battlefield 4.
RO2's are better.

not even close. while RO 2's graphics are not bad , BF4 graphics stomp on Ro 2's graphics

BF4 beats R02 in graphics , and vehicle variety and implementation, in 3 years TWI added 2 vehicles. and DICE adds them on a whim.

that's where BF4's praise ends.

gameplay wise, R02 slaughters Bf4. no contest.
Moskeeto Jun 24, 2014 @ 1:33pm 
DICE has a gigantic budget and development team. Their sound team alone is bigger than TWI was when they developed RO2. Of course BF's graphics are going to be better and of course it's going to be easier for them to create new content (they just decide to charge for it).
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Date Posted: Jun 23, 2014 @ 6:50pm
Posts: 13