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Past that, there's a couple ways to handle this:
Staying in the trench:
Set Cannon Recharge to full. Leave Shields Recharge at normal. Go full throttle. Keep pumping Cannon energy to the shields. Stay low... the trench is lined with towers that will tear into you if you stay near the top of the trench. Keeping as low as you can will prevent them from getting shots on you. SHOOT EVERYTHING... it only takes one laser blast (even on low power) to destroy turrets and gun emplacements. If you're killing turrets, they aren't blasting you. Be aggressive about killing them. If you start taking too much damage, don't hesitate to pull out of the trench and fly straight up and out of the range of the surface towers to recharge.
Avoid the trench:
This method is more time consuming. Entering the trench gives you a huge speed boost, but you don't really HAVE to stay in the trench. If you fly about 2 clicks above the surface of the Death Star, you'll be out of range of the turrets and towers. You can follow the trench at that range all the way down to the port, then dive bomb it with your torpedos. This requires a little bit of awareness though, because if you aren't watching, you can overshoot the exhaust port (which is no problem, you can turn around and make a run at it again, but it just takes more time).
Anyhow, ususally in any run I've done successfully, I've almost always had to pull up out of the trench at least once to rebuild my shield/laser charge. Be flexible in your approach. Adapt to the current situation. Be aggressive, and manage your shields.
I've done the mission both with and without destroying all the TIEs.
As for power management--I run in the trench with my lasers at 100% recharge, shield at normal (no recharge/decharge), and use the laser power to recharge the shields. You will be moving faster than the TIE Advance, while also moving fast enough to be missed by a fair amount of the laser fire. Your lasers will charge fast enough to allow you to shoot a fair number of objects that may be in your way, while offering you enough energy to keep your shields stable.
At 100% recharge for both, you are slow enough to be an easy target in the trench for the surface based lasers, while also unable to outrun the TIE Advance.
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Technically, you should aim to finish the mission before the timer runs out---as that would signify that the Death Star has opened fire (thus, you may destroy the Death Star, but consider that Yavin base destroyed). This is hard to accomplish if you dogfight and try to kill all the TIE Advance and fly above the trench.
And, of course... STAY ON TARGET!