Assassin’s Creed® Chronicles: China

Assassin’s Creed® Chronicles: China

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The A.W.G. Feb 21, 2020 @ 12:59pm
Weird training by Ezio
So, I was doing the training for the slide-and-hit move and I failed three times in a row because I am retarded. Ezio had a tantrum fit and basically told me "well you'll learn on the field" and moved along with the next training :steamsad: Didn't remember old Ezio being so... impatient. :lunar2020ratinablanket:
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Showing 1-3 of 3 comments
Oh and you got so wounded in your sould of "player" that you have to protest and you want to signal developers that next time they need to put in a game that is just button meshing no skill nothing ... just trash like Odyssey and Batman games and just feel yourself great just because you can do it so easily that it's even not worth to play the game.. becausae actually there is no game and skill in that.. just Graphical Wonderlust and zero everything else. Procedural Lack luster for very intelligent people ...

You can just press check point reload and just reload it.
The A.W.G. May 7, 2020 @ 8:50am 
Man... take it easy...
Yes but it's so sad to see all these games ruined because developers come into FEEDBACKs and read "oh, they are not happy" and thus bring something easier and easier to the table. And you lock out people that wanna train skill and actual AVATAR syncronicity which is so much dying in videogames.

Look, With Shao jun I just too a place I cleaned with 3 layers and I just am "spamming" commands there, it's sooo coool the animations that they put in this cahracter... soo cool.
I just found out that the "Y" hit, the hard sword hit is much slower but if commanded on the opposite side (example attack light LEFT and then RIGHT heavy attack, Shao Jun will make an additional turn on herself on the right and make the HEAVY HIT on the right become faster.

So the more a player moves and plays cool in fights (I am not fighting at all in this first play throguh as I think it's worth to play this game twice)... the better stuff will see.

Games should reward those that have skills to make games become artistic playthrough not become flat experiences that ANYONE CAN PLAY IN THE WORSE WAY POSSIBLE...
You can also play in a awkward way those games but still people that want to have a very cool experience are having access to it.

Instead with this "ACCESSIBILITY" syndrome they are pretending to be PRO HANDICAP or PRO ANYONE but in the same time they are ruining the game values.

I am all for accessibility as long as they do not take less time to make games forgetting who played games for so many decades..

Accessibility interpreted in the wrong way is a big problem.
Todya they are making games accessibile also to GAMBLERS... some games have become just that.
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Showing 1-3 of 3 comments
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