Five Nights at Freddy's 3

Five Nights at Freddy's 3

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Springtrap has a glitched A.I.
I love the game, but Springtrap is way too glitchy. He moved past the window in my office, meanwhile I was seeing him on a camera. (No, it wasn't Freddy) And sometimes if you close the vents even before he gets into them, he says whatever and manages to use them anyways.
Who else thinks the same?
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Showing 1-8 of 8 comments
ScreechySpider5 Mar 4, 2015 @ 4:59am 
nope thats never happened to me
mun Mar 4, 2015 @ 7:44am 
Only the vent thing has happened to me.
Megadave020 Mar 4, 2015 @ 8:16am 
I know what you're talking about. The same thing happened to me except I was looking at him on camera and then he suddenly appears in my office.
killmeihatefnaf Mar 4, 2015 @ 8:29am 
Originally posted by Skye:
I love the game, but Springtrap is way too glitchy. He moved past the window in my office, meanwhile I was seeing him on a camera. (No, it wasn't Freddy) And sometimes if you close the vents even before he gets into them, he says whatever and manages to use them anyways.
Who else thinks the same?
It only came out 2 days ago for the public so expect bugs and glitches! In versions 1.1 an future ones it wont be an buggy and glitchy as right now.
KillersCampfire Mar 4, 2015 @ 9:08am 
I just had a variation of this bug occur in nightmare mode, where I heard the sound of springtrap in the vents, checked the cams and saw him on camera 09, had the vent closed at cam 11 (the one right by cam 09), heard the vent again while still on cam 09 (he didn't move despite the sound) and then I was killed while still viewing him on cam 09, indicating he must've went into another room & another vent despite seeing him in cam 09.

Idk, just seems wierd.

Also had the game crash on me on starting nightmare mode 1 time as well, so idk, something is bugged this time round with FNAF.
Last edited by KillersCampfire; Mar 4, 2015 @ 9:09am
Woup Mar 4, 2015 @ 9:14am 
yeah he can be glitchy like from what we know this took scott 2 months (coming from when he announcd it was being developed) but like 4 from first teaser thing. Am i only guy that thinks if scott (dont hate) spent maybe a couple years on a game but dont tease it until CLOSE to release it would be better? So people arent moaning about no game so its like a surprise?
KillersCampfire Mar 4, 2015 @ 9:24am 
Originally posted by TheDogeGodAlt:
It only came out 2 days ago for the public so expect bugs and glitches! In versions 1.1 an future ones it wont be an buggy and glitchy as right now.

That's a bit of an excuse, too many games today use it to excuse a lack of testing and let the players be the testers to fix last minute problems despite laying down money for a completed product.

If you ordered a burger with cheese and bacon on it, and you were given a burger only with cheese, you would be upset and request the problem be fixed by getting the appropriate one, but that's not the expected practice every time you go to order a burger. Imagine the lines if every order got screwed up every time, even though they do get fixed in the end.

I will admit, the problem here isn't completely game breaking enough to call the game an incomplete product, but during the harder modes, this is just frustrating to have happen and should have been caught (hopefully)

Problems do occasionally slip through the cracks, but saying "version 1.0 will have bugs" is an excuse for a game that is intended to be a likely 1-time experience, not like an operating system or tool that changes and expands during a constant basis.
Scott  [developer] Mar 4, 2015 @ 11:13am 
Ventilation errors cause him to appear in multiple places at once. It's an illusion.
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Date Posted: Mar 4, 2015 @ 4:51am
Posts: 8