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Yes, there are multiple other hidden mechanics.
No, you have to "un-stab" it first.
are they properly indroduced? because i don't want to spend like an hour on a puzzle just to realize that i couldn't solve it not because i couldn't figure it out but because i just didn't know you could do something
are they properly indroduced? because i don't want to spend like an hour on a puzzle just to realize that i couldn't solve it not because i couldn't figure it out but because i just didn't know you could do something
EDIT: I just checked in-game, and to get to where you are now, you should have had to stab a sausage next to "The Great Tower" in the overworld, and then "un-stab" it to push it into place to cross a bridge to the third area of the game.
https://steamcommunity.com/sharedfiles/filedetails/?id=2115137162
To flesk: This is not accurate; using a mechanic to move an overworld sausage is not the way the mechanic is introduced; each mechanic is introduced within levels first.
1. In general, each area after the 1st one revolves around a single "mechanic" (a new thing you can do with the sausages, and all the implied associations/interactions between sausages and other in-game objects e.g. walls).
2. There is at least 1 level in the previous area that introduces the new mechanic. The new mechanic will be markedly different; you won't really be able to apply it elsewhere just yet. So for e.g. you'll find that you'll discover something in a certain single puzzle in area 2, but you won't really be able to use that thing anywhere else in that area. But you will need to remember that thing for the next part.