Steam Link

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DominikLOL Dec 28, 2023 @ 12:06pm
make steam link stop changing audio device to steam streaming speakers from voicemeeter audio device
^^ please
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Showing 1-5 of 5 comments
JustJeff  [developer] Dec 28, 2023 @ 1:12pm 
In SteamVR settings, on the audio tab, you can disable device switching by selecting system default instead of the HMD. I hope that helps!
DominikLOL Dec 28, 2023 @ 4:27pm 
Originally posted by JustJeff:
In SteamVR settings, on the audio tab, you can disable device switching by selecting system default instead of the HMD. I hope that helps!

i did try that but the headset loses the audio transmission for some reason if it is set up on anything else than the "Headset" setting, i don't know if it happens with voicemeeter/virtual cables only but i think that should be something to look at. pretty please valve.
JustJeff  [developer] Dec 28, 2023 @ 5:52pm 
Can you explain your voicemeeter setup? You could also try mirroring audio to the steam streaming speakers on that same audio settings page.
DominikLOL Dec 28, 2023 @ 7:54pm 
Originally posted by JustJeff:
Can you explain your voicemeeter setup? You could also try mirroring audio to the steam streaming speakers on that same audio settings page.

I use voicemeeter banana

hardware input 1 : ASIO device (my mic from my interface)
hardware input 2 : Microphone (Steam Streaming Microphone) (Using WDM)
Both of these send sound output to Voicemeeter virtual output VAIO

Hardware OUTS:
A1: My ASIO interface
A2: Steam Streaming Speakers (MME)
A3: My Speakers (WDM) [not really relevant here]

Virtual Inputs:
Voicemeeter input VAIO (Main Audio) gets sent to hardware outputs A1, A2, A3 and Virtual output B1
Voicemeeter input AUX VAIO (Spotify) gets sent to hardware outputs A1, A2, A3 and Virtual output B2

PrintScreen: https://prnt.sc/iyBLj1J-7udN
Last edited by DominikLOL; Dec 28, 2023 @ 7:58pm
DominikLOL Jan 1, 2024 @ 6:33am 
Originally posted by JustJeff:
Can you explain your voicemeeter setup? You could also try mirroring audio to the steam streaming speakers on that same audio settings page.

*UPDATE: it kinda fixed itself, now it works as expected somehow.
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