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yep, it's kinda unfortunate since i run my hardware asio interface through it and having all audio related stuff in one place
I think I found a moderate amount of success. I'm currently running VM Potato on Win 11, Quest 3 Headset. Here is the break down of what I did....
================================
--Under System/Sound/More Sound Settings : Under All of the Audio interfaces that will be used, under Properties/Advanced I've set the "Default Format" to 16bit 48000Hz. This was done under for the "Playback" & " Recording " Tabs.
(playback tab interfaces I've changed)
VM Input
VM Aux
VM VAIO3
VB-Audio Virtual Cable
Steam Streaming Speakers
Steam Streaming Mic
Oculus Virtual Audio
Focusrite USB Audio
(Recording Tab Interfaces I've changed)
VM Out
VM Out Aux
VM Out Vaio3
VB-Audio Virtual Cable
Steam Streaming Mic
Oculus Virtual Audio Device
Focusrite USB Audio
--For Windows Default Sound setting I've set it to the "VM VAIO3 OUT" &
"VM VAIO3 IN" . {System/Sound/ Volume Mixer; Input & Output.}
(no reason, just wanted it there)
**VM Router Layout for each interface**
NOTE: MME WAS SELECTED FOR ALL OF THE INTERFACES, Except for my Focusrite
--Audio Input Routing Path for VM
A1 = Focusrite AISO for Microphone ( Set under the VM System setting/option; Patch input 1&1)
A2 = VB-Virtual Audio Cable
A3 = HeadPhones - Oculus Virtual Audio
A4 = Steam Streaming Mc
A5 = N/A
Audio Output Routing Path for VM
A1 = Focusrite USB AISO
A2 = VB-Audio Virtual Cable
A3 = Headset Microphone - Oculus Virtual Audio
A4 = Steam Streaming Speaker
A5 = N/A
--StreamLink
When Steamlink is running with the Quest Headset, for Steamvr settings and under Audio, I set my Audio output device set to VM Aux input.
I Get Audio sound from my headset speakers and the Mic Pics up my voice on Input A4. I've tested this also by logging into VR Chat and confirmed that I can hear and speak with other players in the game
I've only ran these settings via wireless settings, I don't have a data cable yet. (coming in a few days)
I'm sorry if this is a lengthy post but I wanted to make sure I covered all my settings and arrangements. I hope this helps everyone and I'll post as soon as I can if I run in to issues
yep with the steamvr update, the MME audio works now with voicemeeter.