Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Can you see if this build fixes it? https://drive.google.com/open?id=1luf89XjIfYTZL4EGXal0TxNF86XF14Xo
1. Windows key and Ctrl+Esc (and Alt+Tab) are blocked by GameStream, so that's why those don't work. You can run something like AutoHotkey on your PC to map a different combo to the Windows key if you want.
I'm not having any mouse or keyboard issues here in desktop mode or in game. Does it only happen on your desktop or also in games? Is there anything else you can think of that might be relevant to the issue?
2. Yep
Only thing I have found wrong is the 5.1 sound, I notice the Nvidia HDMI out is the sound device but it says it only supports 2 channels (even though my amp reports multi in rather than stereo). When I jump out and connect via regular big picture mode it works fine. Still for my uses thats not a problem if i wanted to get a film on I'd go steamlink BPM but for everything else moonlight is the way forward.
Could it be possible its a limitation of windows RDP and I'm asking too much of it? Pretty sure games were coming through in 5.1 though i must confess I haven't actually got round to testing that aspect very much yet
Sorry for the delay, but I recently tested the audio fix build and now everything runs perfectly! I can stream at 1080p60fps without any audio lag on all the games I tested, including the ones I had the most issues with. I actually find streaming using Moonlight to be better than streaming natively on the Steam Link.
The checkbox called "Force gamepad #1 always present".
It has been so annoying when so many games refuse to pick up the controller again after I walk away from the TV for 15 and I come back and the controller is off. I feel like this option should be on by default!
There's no option like this on Steam IHS. I've sent a couple of tickets to Valve about this and they never go anywhere!
Something else I've noticed, just compare the city areas in Shadow of the Tomb Raider under DX12. DX11 games are fairly equal, maybe a tiny little bit less latency on Moonlight, but DX12 games, wow there's a difference! I guess this is in some part due to using GameStream.
Many thanks for releasing Moonlight on Steam Link.
I find the same problem. It seems to happen, when I try to start a program which is already running n the server. Which is especially true for Steam games.
Closing Moonlight on the SL completely and shutting down the running program (i.e. Steam) will enable me to start a game in Moonlight again.
While adding some scripts on the SL to control the virtual machine I stumbled over Moonlight for SL and gave it a try.
After a short tryout I can say that it is a very good alternative, with one big problem coming from the different strategy.
Playing non steam games with KB & Mouse is great. Video performance is excellent.
Playing with XBOX Controller I can't judge, as I have none.
Playing with a Steam Controller will not work!
Why so? The Steam Controller is connected to the SL. Connecting with Moonlight to the PC, the Controller will show up as a basic XBOX Controller, which is working let's say "basic"
I can start a Steam powered game and setup the controller in Steam, but I will loose one analog axis, the gyro and two buttons.
Is there a way to get the Steam Controller signals "raw" to the PC, so I can start Steam over Moonlight and Steam recognize the controller?
As said Moonlight on Sl is a great work, only Steam Controller is not working.
Closing the loop on this. It was a firewall issue. We got it resolved in a GitHub issue: https://github.com/moonlight-stream/moonlight-qt/issues/241
Unfortunately, the NVIDIA GameStream protocol doesn't support passing through Steam Controllers raw :(
When I go the streaming options I can't scroll with the gamepad and some options are hidden until I connect my mouse and use the scroll wheel, not a big deal.
in Assassin's Creed Unity, I can play this game if I launch it trough steam and not directly because the gamepad just doesn't work, it maps some keys incorrectly.
When I finish the stream if I was using Steam Big Picture when I came back to my pc the sound device selected is steam instead of my default sound card and also I see the steam BP message like that (It can't force quit Big Picture).
If I select a resolution greater than 1080p It shows a green screen when I try to stream, I also saw this issue with the native steam link with the latest updates
Assasin's Creed Unity: If I play the game using Steam BP I can't open BP using the home button.
I tested a few games, like Shadow of Mordor, Alan Wake, Project Cars and worked perfect, the most important one was Zelda BOTW on Cemu emulator, that emulator works with a lot of stuttering on Steam Link but with Moonlight is butter smooth.
Only real showstopper for me is that random "top-right-grey-corruption"-bug. Reconnecting usually solves it, but would be nice if I could help track down the problem!
Also captured a log from a session where it happened, but no interesting tidbits, I'm afraid.
finally i can stream xbox pass for pc games in 60fps without stuttering!
but i have two questions...
1. How do I quit this thing and go back to steam links home screen?? I can't figure it out... I have to pull the ac cord each time...
2. How do I add all my UWP games in Nividia game stream?? I know this is not related to the app per se... but it's only seeing 2 or 3 games out of a total of at least 6 that I have installed... such a pity!