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Ilmoita käännösongelmasta
How's the emulator performance if I may ask? SNES has a tendency to run slow at times, curious how the hardware handles it =).
SNES performance is pretty good except for games that use SuperFX (an example of a SuperFX game would be like Super Mario World 2 )... there's also issues with SuperFX games where they can have some rather interesting graphical glitches.
Although the glitches could be fixed by moving to another core (any of the other various snes9x cores or bsnes)... it comes at the cost of performance. From the cores I tried the best one that provides the best performance has been the snes9x 2002 core.
That issue aside, really glad you've build the latest version. Made things a lot easier for me
Amiga core isn't in because I didn't compile it... but I'll look into building it.
Thats a.... interesting issue.
Sounds like a memory leak? Not really sure whats causing it off hand but will check and see if I have the same issue.
I miss so much a MSX core like bluemsx or fmsx. It was my first computer, given to me as dated and useless when I was a child. ¿Could you add it? I would appreciate ir a lot.
Best regards!
EDIT:
Finally I made it work without usb drive, copying the Retroarch folders to the SteamLink through a FTP connection to my PC. Now I am able to add cores, bios files and roms easily.
The fMSX core runs fine now too.
Hi.
i tried adding cores through ftp SSH too, but it doesnt load in retroarch...
only the existing cores
can you help me figuring this out?
how did you do it to? i copied bsnes balanced to the cores folder. but it just doesnt load
I didn't add that specific core, but be sure of adding it to the folder where the other cores are. If it appears in the retroarch menu but doesn't load then check if that core needs bios files. fMSX core did, and had to extract them from a windows version and save them in the "system" folder.
Loving this on my steam directly, I was just starting setting up RA on my PC and using a rom manager to add it to big picture mode. This is so much nicer! One problem I'm running into with MGBA and Mario and Luigi Super Star Saga is a lot of choppy audio. The game plays fine, no video lag or anything. Only change I made to the system was auto saving turned on, but it seems turning that off still doesn't resolve the issue. I'll gladly test out any changes/patches to help this effort out, as It's made me dust off my steam link for sure!
I think it likely is a memory leak related to the video process, as every time I change a setting that resets the video process (change monitor, turn bilinear filter on/off, etc), the game runs fine again for another ~15,000 frames. If you want, I can post a debug file from my steam link after reproducing the bug.
Dumb question, but should I put my ROMs into a USB stick?
Glad Im not the only one seeing this. I had to go back to using my PC, which feels overkill for a GBA game.
Not a dumb question, yes, and either modify init.d (advanced) or just put the USB mounter app (https://steamcommunity.com/app/353380/discussions/1/152393186490496699/) on your drive and run it first (easy)