Steam Link

Steam Link

KBarr Sep 27, 2015 @ 5:56am
Will the Steam Link be compatible with Oculus Rift / HTC Vive?
I am trying to figure out how the steam link works, is it just a remote relay for usb and hdmi to your pc? Is it a stand alone device that has the ability to use steam in home streaming? is it a combination of the two? The Oculus Rift specs require 2 usb 3.0 ports and an hdmi port, which the Steam Link has. If it is just using a network connection to relay those connections to your pc then it makes sense that I could plug it in to any of the ethernet ports i have wired throughtout my house and remotely play games using a rift in whichever room i feel like being in at the time. Thoughts or pertinent information would be appreciated.
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Showing 1-11 of 11 comments
Satoru Sep 27, 2015 @ 6:07pm 
No

All new panels for the Oculus/Vive basically recommend you to pump 60-90fps CONSTANTLY to both panels in order to reduce motion sickness

Not to mention that both setups still require the hardware of the cameras, and the vive requires the laser grid of doom as well. Also both teh Oculus and the Vive require direct connections to the 2001 Obelisk PC you have running. There's a reason the headsets are hard wired to the PC and not done over wifi.
Chapstick Sep 28, 2015 @ 5:43am 
The link has 3 USB 2.0 ports, not USB 3.0. It also only supports upto 1080p/60fps, which is neither the resolution nor the frame rate typically required by VR headsets.
KBarr Sep 28, 2015 @ 2:17pm 
thank you for the quick replies.
Proton Sep 28, 2015 @ 7:06pm 
If/when Valve's hardware takes off, I gotta think they'll consider a future iteration of the Steam Link to manage this. One of the big concerns people have about the Vive is that it ideally needs a fair bit of space to move around in, which many people don't have in their office/computer-room. However, tons of people have big open family rooms where by simply pushing the coffee table out of the way you suddenly have tons of room for VR shenanigans.
Skye Daemon Jun 27, 2016 @ 12:57am 
I need this solution so badly! I can't afford to buy another machine for a vive, but I could afford a hundred or so to bring an extension of my computer into another room via hardline.
Proton Jun 27, 2016 @ 8:20am 
Originally posted by MetacLeod:
I need this solution so badly! I can't afford to buy another machine for a vive, but I could afford a hundred or so to bring an extension of my computer into another room via hardline.

People have had success with extremely long extensions (50') of the USB and HDMI cords through walls of their house -- so long as it's on the end between the computer and the link box.

The lighthouses don't need to be near the PC as they communicate with the headset directly. Likewise the power supply for the link box can also be in the room with it.
Last edited by Proton; Jun 27, 2016 @ 8:21am
Skye Daemon Jun 27, 2016 @ 8:32am 
That's great to know! I'm guessing they got the same kind of success with an extension to a monitor mouse and keyboard in the same room as the vive as well, yeah? I've heard some people experience static, others not so much
Proton Jun 27, 2016 @ 2:19pm 
Originally posted by MetacLeod:
That's great to know! I'm guessing they got the same kind of success with an extension to a monitor mouse and keyboard in the same room as the vive as well, yeah? I've heard some people experience static, others not so much

My understanding is that it's one case where you actually do want to do a little research on cable quality -- that said, I once had a 50' HDMI running through my house and it was only $25 on Amazon, so not talking about crazy over-priced stuff. Monitor cable should be fine, and you could have a USB hub on the far end that splits to the Vive, mouse, and keyboard.

However, if you're planning to do a monitor/mouse/keyboard then you probably also want speakers... Going outside the box you could also consider doing the reverse? Consider which room requires the most components and put the PC there.
Skye Daemon Jun 27, 2016 @ 2:39pm 
The extra monitor keyboard and mouse would really just be so I wouldn't have to run across the house several times to choose games and run demos, but it's nice to know I can run an hdmi cable across the house to run the vive. I'm assuming you'd need three usb 3.0 cables as well, since it requires three usb 3.0 ports. Has anyone tried this and gotten it to work?
Proton Jun 27, 2016 @ 5:31pm 
Originally posted by MetacLeod:
The extra monitor keyboard and mouse would really just be so I wouldn't have to run across the house several times to choose games and run demos, but it's nice to know I can run an hdmi cable across the house to run the vive. I'm assuming you'd need three usb 3.0 cables as well, since it requires three usb 3.0 ports. Has anyone tried this and gotten it to work?

Just to be clear, the Vive requires a single USB 2.0 plug. If you're referring to Vive + Keyboard + Mouse, my recommendation would be either wireless keyboard/mouse (if your walls aren't made of lead) or just a USB hub. Amazon sells those for super cheap and then you only need 1 USB.
Skye Daemon Jun 27, 2016 @ 10:53pm 
Word! I must have gotten it mixed up with the Oculus Rift, which is still just 2 usb 3.0
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Date Posted: Sep 27, 2015 @ 5:56am
Posts: 11