Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'd say just do the 1.3 update and consider the job done. A flop is a flop, nothing you can really do about that.
Bombshell uses UE4, doesnt matter nonetheless, console pplz wont purchase this game.
"Still" glad i didnt. My interest on this development depended on them owning the 3DR brand, being a fan of 3dr games. Didnt they acquired 3dr, how come they have to work an agreement?
A. I like Bombshell, own it on GoG. Super game, with some minor flaws.
B. I had to start over in my own business. That was a blessing, looking back at it, now.
C. All the best, hope to see you guys better than ever, soon.
Best
Hank, aka Taamalus / Phoenix
I want to say that going this way is pointless, wasting money on something like Bombshell is not clever, the game is bad and you have to accept that, no people are playing it, almost no one bought it, you spent few million dollars on it and got around 20 000$ which is an absolute fail. Also, your other title Rad Rogers (which I baked 250$) did not go well due to a few minor problems. Personally, I would never be interested in investing in your projects.
Instead I would recommend you to focus on something else, for example mobile dev. Investing around 10-15k$ you could make a game with an average 600-1000$ daily income. Think about that, if interersted text me on skype, I will show you some proofs.
Thank you
Yes, fresch thought that he was now this mr. Huge shot AAA developer whem in reality hes just not even a crap modder.
Best of luck, I really want to buy this game so get it fixed!
Also a small suggestion: How about a re-branding once 1.3 is out and everything is good? Something along the lines of Bombshell: Atomic edition, though maybe something more original. It would be a simple marketing move adding it to the new releases pile getting it coverage from different outlets.
I'd say drop the price after the update. The fact that this game is still its full retail price is a problem in and of itself. Hatred is only $8.99 down from the original $19.99.
In any case, in the future only work on one project at a time. Don't release it until it's ready. Support it after it's released. Keep your social media, websites, and forums updated.
Best of luck in the future.
No.
SDN Invest, more specifically Mike Nielsen, bought 3DRealms. Mike si the current CEO of the company.
SDN Invest also made an investment into Interceptor before he bought 3DR.
Which is why all Interceptor games were published by 3DRealms.