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I also think steel is unbalanced, but this game is about numbers, just numbers, place more buildings, keep a big population.
And Courier huts are key, spread out and keep 10% of your population as couriers, that will fix lot of issues managing resources and constructions.
I can't understand problems with pollution, you have unlimited number of parks, and that's all, Ministries are broken, that is for sure.
About Gas, just build more Gas mines, upgrade in space age, and don't waste, Power Plants for example or Nuclear Plants(fuel = gas+oil) require too much, choose a different energy source. If you feel you need more, choose a bigger planet starting the game, or destroy exile cities and take over that land.
well, game designers decisions are not always the best,
there is a trick, a quest: spiders infestation, usually in modern age, if you have researched every tech pre quest, the game will unlock two techs randomly from the early bifurcations, that means additional energy source and the other "Science of .." tech
I always choose clean path, saving gas and oil too, kinetic/wind + solar, also better on the moon, because you don't need workers for wind turbines and solar panels, for example,
though kinetic generators are fun and I always have too many nuggets