The Universim

The Universim

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SpunkyB21 Feb 14, 2024 @ 9:42pm
Can't select more than one resource to extract with planet cracker??
I flew my planet cracker to a planet I hadn't colonized, and it allowed me to select one resource to extract. It says it's still extracting said resource, but it has the amount available, and I can't get the cracker to do anything else but leave. I was hoping to be able to extract ALL the resources from the planet before destroying it. Is that not possible??? I'm afraid if I take it off the planet and go somewhere else, it's going to destroy it before I can get the other resources.

UPDATE: Okay, so since the only thing it would allow me to do is leave the planet, I took the cracker back to my MP and unloaded it. After that, I was going to try and go back to the planet to get more resources, and it was gone, so I was right...it destroyed it as soon as I left it. I didn't want that to happen. I wanted the other resources off of the planet first. It's disappointing.
Last edited by SpunkyB21; Feb 14, 2024 @ 9:51pm
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Showing 1-3 of 3 comments
SuperSxyNerd Feb 16, 2024 @ 7:53am 
As the current system is now you only get to pick one resource per planet to harvest.
Gremlin Man Feb 16, 2024 @ 9:21am 
It's a way to nerf the Cracker a little and force decisions. I don't know if it really matters in the end, because you just end up going to new planets for the other ones anyway, but that's a philosophical gameplay design debate
SuperSxyNerd Feb 18, 2024 @ 6:03am 
Well there is multiple issues with the current system I've noticed from play testing. Yes the galaxy is technically infinite but the planets aren't technically randomized like originally stated. They all appear to be static. Same planets in the same spots with the same conditions each play through.

Issue #1:

Space ports from what I can tell are capped at 20 total ships that can be sent out. meaning even if you colonized like 20 planets you are still limited to sending 20 total ships at a time from 1 or multiple different planets. This may seem like alot but as you grow and expand it will take literally FOREVER to get any decent resources on a far off planet unless you pull them from a closer planet you colonized not long ago.

Issue #2:

With the current terrible observatory system, you are forced to colonize for vision expansion versus cracking for resources.

Issue #3: The farther you expand on the starmap the more unmanageable resource trading becomes from colony to colony. Yes there's black market as well as exile/alien exiles to trade with, but then you spend all your time micromanaging each new planet the same as you did with your original home world. And it essentially becomes a rinse/repeat of your original planet play through and that's super boring.
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Showing 1-3 of 3 comments
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