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Up to you whether you use it though.
* Lazy nuggets work less, gourmands require 50% more food than any other nugget.
The hermits are the intended method of slowing the spread of undesirable traits, but it is much more efficient to mate same sex couples of undesirable traits, they mate for life but have no offspring to spread the undesirable trait. Thus they can life their lifes in peace but not cause social calamities in the future.
My first play through had mostly lazy nuggets and it was nearly impossible to get anything built.
Correction: Hermits just take longer to find a mate naturally. I originally thought they were distinctly less likely to have children.
The reason is, as far as I understand, simply propability. Not enough thiefs and too many neutrals means that over time the pop will weigh towards neutral.
The most important thing for pop growth is available housing, followed by mobility and lifespan, but there seems to be a hard limit of how high you can get. Two years ago I could make a pop of 6k+ (maybe more I can't remember the thread is buried somewhere) with immortal nuggets and sacrificing any Nug that doesn't have that trait. SO the immortals could only breed with immortals. Adahu and Elu were still around in the modern age, praying at the temple, hundreds of years old and with plenty of children.
This seems to have been changed recently, because now I have a pop of 1.1k and even introducing Matinators in bulk doesn't seem to raise the pop beyond that point. That's not bad because I have 400 unemployed and that's more than enough, but those times of population overload seem to be gone.
I’ve been playing this game for a long time and never thought to pair bad traits to same sex. Thanks.