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I haven't played Distance myself, but I think the gameplay is again quite different from Drive Any Track. I saw that Distance has flying and maybe other sorts of stunts that aren't in Drive Any Track.
If you had only seen like 10 seconds of gameplay footage of Audiosurf, Distance, and DAT, I could see where on the surface they look similar, but I'd guess most people who have played all three a decent amount would say they are quite different.
Personally I love driving games and I love music, so this game seemed like it was tailor-made for me. I'm really liking it so far.
So Distance is better than this game.
You could say that these are just worse versions of Mario Kart if you wanted to just because it has cars and stunts and one way tracks.
Distance is, for lack of a better term, a spiritual successor to Nitronic Rush - a game which itself drew some very heavy inspiration from the old Rush series of arcade racers, hence the name. (On a related note, I'm pretty sure the Nitronic Rush team also made Distance.)
AudioSurf has more in common with games like BeatMania (and, to a lesser extent, Klax); true, it's got tracks generated based on the music you use, but its primary gameplay element is matching colored blocks.
Drive Any Track has similarities to both, but in the end it's its own separate beast... and I'd say it's a lot more challenging than either.
This is more of a stunt racer simply synced up to your music.
Just because it's similar to a style doesn't mean it's a blatant rip-off. If you want to see a blatant rip off, see any of David Cage's games.