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Regarding puzle quality I'd say it's high. Not only the puzzles are gorgeous due to the graphics and the 3D elements, but the complex physics interaction create some creative interesting ways to solve puzzles. Also, since you can create custom parts, the puzzles can make you place completely new pieces you haven't seen before. I have yet to play them all.
we differentiate between determinism and what we call spatial dependence.
Determinism is 100%. I don't know any case of intdeterminism, every time you run the machine, you'll get the same result.
Spatial dependence is something different. It might still happen that you place or remove an object and the simulation behaves slighly different. We fought and fight this as much as possible, but due to the very nature of physics engines you can't get rid of it completely. There are a lot of caches and optimizations going on before and during simulation and even a very small difference in the initial state can cause a large (snowball) effect.
What a great developer.