Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
Thank you very much. I was frustrated too and tried many potential solutions. Your post help me to solve it right!!!!
now i just need to figure out my stutter issue with cutscenes....
I guess the problem is that I have DirectX 11, and you need DirectX 9.0c updates. This download installs all of the updates.
Please try the following steps to see if the issue can be worked around:
- Go to Macintosh HD/Users/[username]/Library/Caches/com.feralinteractive.bmac (please see http://osxdaily.com/2011/07/22/access-user-library-folder-in-os-x-lion/ if you are not seeing your user Library as it is hidden in recent versions of OS X)
- Delete the folder named 'com.plausiblelabs.crashreporter.data'
- Relaunch the game
edit: okay.....it worked once, but now it won't work again? I literally did the exact same thing, right clicked on bmlauncher and ran as administrator but now it doesn't do anything at all? What the heck is going on here. Won't launch from library either. This is so weird and frustrating.
I tried all the other suggestions including validating the cahce, uninstalling/re-installing local content, trying to download GFWL(though I think all you can get now is the marketplace anyway!?), running the 3 .exe files within the game foler in admin mode. But in the end it was the above fix that enabled me to launch the game in Vista Home Premium 64 bit.
Ran the DirectX End-User Runtime Web Installer and it started. I was surprised after so many failed attempts.
These assault courses to get to games you've legitimately purchased not only suck all the good out of staarting a new game, but really make you wonder why you're not just downloading a torrent instead. I mean where's the benefit of purchasing through Steam when you have to jump through all these BS hoops with every game before you can play it?
it show this error..
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Runtime.InteropServices.SEHException: External component has thrown an exception.
at BmLauncherLib.PhysXSDK.{ctor}(PhysXSDK* )
at BmLauncherUtils.PhysXSDK..ctor()
at BmLauncher.Settings.DetermineDefaultPhysXLevel()
at BmLauncher.Settings.StaticInitialise(IniFile iniFile, IniFile iniEng, IniFile iniInst, SystemInfo sysInfo, String localePath, String localeConfigFile)
at BmLauncher.Form1.Initialise()
at BmLauncher.Form1.OnLoad(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8009 (FX35W81RTMGDR.050727-8000)
CodeBase: file:/C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
BmLauncher
Assembly Version: 1.0.1.0
Win32 Version: 1.0.1.0
CodeBase: file:///E:/Steam%20game/steamapps/common/Batman%20Arkham%20Asylum%20GOTY/Binaries/BmLauncher.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8008 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.7905 (win9rel.050727-7900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8007 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Management
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8007 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
BmLauncherUtils
Assembly Version: 1.0.0.0
Win32 Version: 1.0.1.0
CodeBase: file:///E:/Steam%20game/steamapps/common/Batman%20Arkham%20Asylum%20GOTY/Binaries/BmLauncherUtils.DLL
----------------------------------------
msvcm80
Assembly Version: 8.0.50727.8428
Win32 Version: 8.00.50727.8428
CodeBase: file:///C:/WINDOWS/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.8428_none_d08a11e2442dc25d/msvcm80.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8009 (FX35W81RTMGDR.050727-8000)
CodeBase: file:/C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.