Wuthering Waves

Wuthering Waves

"Shader compilation failure are fatal"
This is the error I get when I go to the new area. Am I the only one ? Is there a way to solve this issue ? (Ray tracing is already disabled)
< >
Showing 1-10 of 10 comments
me too, idk why
I reduced graphics settings from max to zero, it stopped crashing... I have a GTX 5060, it should run fine on ultra, idk...
Update/reinstall your GPU drivers.
It already had been done before launching the game. Last drivers, fresh install, pc rebooted. Only tweaking graphic settings helped.
me too, twice in a row
The fatal error 489 happened to me in the 3.1 area which is very strange, near the Sigillum boss domain at the wavecleave cape (literally at the 5chests activity) and the only thing that helped was to either play at DX11 or to set the graphics to low and then back to ultra. The funny thing is that before reducing the settings the game told me it was overloaded, after reducing and then increasing it back now it says its just laggy. I have no idea what is going on honestly.
Edit: The shadows are broken, when the shadows are low the game never crashes, but medium or higher it crashes instantly.
Edit 2: Kuro fixed this weird glitch a few hours ago on the latest patch fix
Выдает ошибку "The UE4 - Client Game has crashed -Fatal error Line^489 Sheder compilation failures are Fatal" драйверов:steamfacepalm: переустановил не помогло, вчера играл все нормально было(
Hi, did anyone find a solution for this? I keep getting this error
i got it too. was farming in dimmr area for echo. when i went to frost land area near sigillium, i got an error message saying shader fatal error line 489

edit: Nier is right. solution is reduce ultra shadow to low solve the problem
У меня на 4070 12ГБ видеопамяти, 32 ГБ оперативки! Вылетает на компиляции, а на телефоне всё нормально -_-
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Apr 30 @ 2:36am
Posts: 10