Pixel Puzzles Ultimate Jigsaw Puzzles

Pixel Puzzles Ultimate Jigsaw Puzzles

bleeps Sep 17, 2016 @ 9:14am
Request: Combining pieces into larger movable pieces
This game would be perfect for me if the player was able to snap smaller pieces together into larger pieces before placing in the correct space on the board. Is this possible?
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Showing 46-60 of 68 comments
Tealus Apr 12, 2018 @ 8:31am 
Originally posted by mikeydsc:
This possible now with trays 1 - 5. What game are you playing?
No it is not, the pieces still rotate/move inside of the tray.
ParrotsRAmazing Apr 12, 2018 @ 11:58am 
It would be nice, but if they were going to do this they would have already. I feel that this would be complicated to implement. Every single puzzle piece object for every puzzle would need 4 pieces of additional information so it would up the download size of the DLC a decent amount. Then the snapped puzzle pieces would need to stay on the board upon closing. Again that info would need to be saved. Would putting all of the pieces in 1 pile mean the pieces would snap together? I could see too big a pile causing lag/ a crash. Would you still be interested if this feature increased the size of the PPU file by some large amount? I wouldn't mind since I have way too much space on my computer. (I'm not an expert so I may be wrong on the difficulty of adding this feature. I think that the number of pieces in some puzzles makes it infeasible without lag and upping the file size.)
ZZZZZ Apr 13, 2018 @ 11:13am 
No its not hard to make, I guess that its intended since it would always show that a piece doesnt fit even if you thought they woukld fit together
Tealus Apr 20, 2018 @ 7:31am 
cbfont01, actually no it wouldn't. Not the way that they have it set up. You can go into the game folder and see how they set it up. The pieces are already cut up and pre-sorted. They already keep a list of pieces in a tray and their location in the tray, all they would have to do is add a flag for each direction, and if it is true then the piece is attached. It is not that hard. They can apply the same rules that they do for placing a piece on the board, but have it only work in the tray. I don't understand all the work putting in against cheating, someone cheating does not effect your enjoyment of the puzzle. But not putting in a feature because someone could use it to cheat, does effect everyone enjoyment of the puzzle.
ParrotsRAmazing Apr 20, 2018 @ 1:34pm 
Thanks Tealus. I guess I assumed they avoided it due to the cost. I don't really care if people cheat. I kinda think solving a puzzle with all the pieces already facing the correct direction is cheating anyway. It defeats the purpose of a puzzle! Anyway, aren't the leaderboards held by hackers anyway? I haven't looked at it since the beginning when the challenge leaders finished more challenges than existed at the time.
Tealus Apr 21, 2018 @ 8:33am 
It isn't even a hard hack. In the game folder and you'll find the full picture and a long picture with each puzzle piece. With that picture of each puzzle piece, it's a simple screen capture match the piece in the picture to get the what number it is. Then move the piece to that point on the board and drop it. If I wanted to ruin my fun, it would take me less than a hour to code that. Which is why it is so annoying that the developer ignore fixing a start-up screen posistion bug that I know would take less than 5 mins to fix if you had access to the source code. Which is making me think that there isn't a progamer at the company anymore.
quietvertigo May 20, 2018 @ 8:58am 
+1
raistlin587 Jun 25, 2018 @ 12:59pm 
fully support this request
Matt [Linux] Jan 15, 2019 @ 8:21am 
this has been requested for a long time now so i think its fair to say its never gonna happen
Jackson Jan 19, 2019 @ 12:05pm 
Originally posted by PentaiHorn Linux:
this has been requested for a long time now so i think its fair to say its never gonna happen

Agree with this.

I think it's unnecessary and probably not worth the time to implent.
I've played other puzzle games that allow this, but it seems kinda useless to me. WIth PPU if you look at a piece, you can usually find where in the puzzle it locks in in a matter of moments. Just because, let's say, you start with the edge, doesn't mean you need to build pieces there first.
mikeydsc Jan 19, 2019 @ 12:17pm 
Sure, but when you do find a few pieces that are joinable, it would be nice to be able to move them as a whole, rather than making several moves to do same thing. Over the course of a 1000 piece puzzle this is more apparent than a smaller 100 piece puzzle.
SenninRa Feb 17, 2019 @ 6:29am 
I would not appreciate it, if this feature would be installed. I have also puzzle games, which have implemented it and find myself using the "stacking exploit", because it will help me solving the puzzle and getting achievements way FASTER than doing it with my own eyes, brain and movements. Just putting all pieces to the middle, and clicking brainless... than take a biiig part of the puzzle to the right spot, repeat it up to 5 times and a 400 pieces puzzle is solved (in 1/5 time than puzzle without this method).
I hate it so much, because if i know i could do that, i would never spend so much more time to solve the puzzle, its not fun anymore.
Without this feature Pixel Puzzle Ultimate puzzles stay harder to do, they are more challenging like REAL Puzzles tend to be. Because of the stacking method on computer you are able to cheat - i find it quite good that this feature isn't given and i would stop to be proud of have solved a lot of PPU puzzles.
Thats just my opinion :)
Last edited by SenninRa; Feb 17, 2019 @ 6:30am
mikeydsc Feb 17, 2019 @ 6:50am 
Originally posted by SenninRa:
I would not appreciate it, if this feature would be installed. I have also puzzle games, which have implemented it and find myself using the "stacking exploit", because it will help me solving the puzzle and getting achievements way FASTER than doing it with my own eyes, brain and movements. Just putting all pieces to the middle, and clicking brainless... than take a biiig part of the puzzle to the right spot, repeat it up to 5 times and a 400 pieces puzzle is solved (in 1/5 time than puzzle without this method).
I hate it so much, because if i know i could do that, i would never spend so much more time to solve the puzzle, its not fun anymore.
Without this feature Pixel Puzzle Ultimate puzzles stay harder to do, they are more challenging like REAL Puzzles tend to be. Because of the stacking method on computer you are able to cheat - i find it quite good that this feature isn't given and i would stop to be proud of have solved a lot of PPU puzzles.
Thats just my opinion :)
If the devs coded it correctly this would be a none issue.

Such as only allowing a max of 2 or 3 pieces at a time in a specific tab meant only for combining pieces.

Once the combo has been made, then the pieces would need to be removed for the next couple you wanted to try. You would also have to have the joining faces, facing each other. If they are spun in wrong direction, then the pieces will not lock.

Once a combo has been made, then it is inferred to be one piece so you could add onto it.

Just because other devs in the past had failed to find an acceptable solution does not mean one does not exist to satisfy this.

And if you want to compare to REAL puzzles then a solution should be found, because you can ABSOLUTELY combine pieces.
Last edited by mikeydsc; Feb 17, 2019 @ 6:53am
SenninRa Feb 18, 2019 @ 2:43pm 
Originally posted by mikeydsc:
If the devs coded it correctly this would be a none issue.

Such as only allowing a max of 2 or 3 pieces at a time in a specific tab meant only for combining pieces.

Once the combo has been made, then the pieces would need to be removed for the next couple you wanted to try. You would also have to have the joining faces, facing each other. If they are spun in wrong direction, then the pieces will not lock.

Once a combo has been made, then it is inferred to be one piece so you could add onto it.

Just because other devs in the past had failed to find an acceptable solution does not mean one does not exist to satisfy this.

And if you want to compare to REAL puzzles then a solution should be found, because you can ABSOLUTELY combine pieces.

I like your suggestion of the specific tab! To avoid the stacking exploit this seems not only fair, also possible to add into the game. I would like that, of course. Sometimes i see two -destined to be together-pieces and desperately want to pair them, but can't. Frustrating! :'D ....

But to be fair - that happens not so often to justify the amount of ressources, which would be needed to change the code/(add something completely new with danger to create bugs etc.) for a basic "free" game. I also guess that there are not so many non-"real puzzle" lovers who would buy all the dlc's just because they have this feature added? Because i think real puzzle lovers just like me (and you?) will buy the dlc's also without it. We don't have better alternatives also at the gaming market (PPU is for me a great big puzzle achievement playingground ♥ nothing can be compared).

But i am absolutely not against this feature, when it is possible to avoid any exploit!!
Last edited by SenninRa; Feb 18, 2019 @ 2:44pm
Romanticide1989 Mar 1, 2019 @ 6:33am 
Yep, really miss this in the game
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Date Posted: Sep 17, 2016 @ 9:14am
Posts: 68