Lunacid - Tears of the Moon

Lunacid - Tears of the Moon

Steam Deck, input dropping like crazy
Playing on steam deck, seems like most buttons drop like 80% of inputs? tried a Bluetooth controller, and the deck itself. sticks work fine, there's a half second of input lag in general, but I'm not sure if that's SOM or not. Are normal PC players having these issues too?
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I'm definitely having dropped and delayed inputs on PC, mostly just in menus but other places too. I suspect it's a SoM thing.
Seems like it starts dropping inputs if it detects too many at once/in quick succession, so moving at an angle + attacking often doesn't work, similar with rapidly pressing up/down in menus.
No clue why the yes/no menus when moving between areas drop inputs so much, I was wondering if it's a framerate issue, but I tried limiting the framerate via the dgvoodoo config and it didn't seem to change anything.
Bowm4080 Apr 12 @ 10:04pm 
Also getting dropped inputs on Linux (Bazzite), both on keyboard and controller. I thought it was related to resolution but nope, an input registering is basically a gacha pull lol
Yeah I'm having major issues with the input on Linux. I started using a controller (using the official Steam Input mapping from the developer) and it seemed to work better than keyboard until at one point the game just stopped taking any input outside of the movement controls whatsoever, softlocking me (thankfully I had saved a few minutes prior). This is genuinely making the game unplayable for me. I hope there is some sort of fix for it.
Last edited by SeeroftheNight; Apr 14 @ 11:10am
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