Lunacid - Tears of the Moon

Lunacid - Tears of the Moon

Used DXWnd to make the game windowed
There's a guide and some other threads about how to use dgVoodoo2 to fix the game's display. I also had some success using DXWnd, so thought I'd mention it here.

NB: this did not make it flawless. It's windowed in a fixed location, and can't maximize. Clicking outside the window still causes it to hang and act up.
It's def possible there's a better DXWnd config with some combination of these options, I just haven't found it yet.

DXWnd is an open-source window-process-hooking program that's real good for getting old games to cooperate. I'm aware it often sets off antivirus on download which is kinda understandable because it has DLLs that hook Windows processes. I can't guarantee any random version of it online is safe, but it's been around for decades, there are safe builds out there that don't set off any issues (NOACP), and you can always compile it yourself from the source if you're concerned.

I set the following settings:
Main: Terminate on window close, initial position 0x0y (or the game view gets offset the other way by the position amount), width/height anything 4:3 (I did 1600x1200).
Video: Thick frame, Force win resize, refresh on win resize, Floating window (anything else breaks), resolution default SVGA. Several other options I tried cause it to fail to resize or render.

I didn't try to tinker with DXWnd mouse settings, opting to use controller instead. If anyone does, feel free to add your settings here, but there's also another thread about injecting mouse support.

GL. It's an ancient game engine. It can only do so much.
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Showing 1-4 of 4 comments
Nvm, the update that added dgVoodoo made this redundant.
AskemoX Apr 12 @ 4:11pm 
Originally posted by Hangedman:
Nvm, the update that added dgVoodoo made this redundant.

Hey Hangedman, may I ask you for some help. I tried changing the fullscreenmode setting in the dgvoodoo ini but did not work. Did you managed to do that as well?
Aelyrïa Apr 12 @ 4:52pm 
Originally posted by AskemoX:
Originally posted by Hangedman:
Nvm, the update that added dgVoodoo made this redundant.

Hey Hangedman, may I ask you for some help. I tried changing the fullscreenmode setting in the dgvoodoo ini but did not work. Did you managed to do that as well?

under [GeneralExt] in dgVoodoo.conf i changed "WindowedAttributes" to borderless and "FullscreenAttributes" to fake and it worked
Last edited by Aelyrïa; Apr 12 @ 4:56pm
AskemoX Apr 13 @ 4:01am 
Originally posted by Aelyrïa:
Originally posted by AskemoX:

Hey Hangedman, may I ask you for some help. I tried changing the fullscreenmode setting in the dgvoodoo ini but did not work. Did you managed to do that as well?

under [GeneralExt] in dgVoodoo.conf i changed "WindowedAttributes" to borderless and "FullscreenAttributes" to fake and it worked

Well borderless definitely worked thank you! Now all I need is for the keep aspect ratio to actually work as I like to play old games in 4:3 not stretched and it will be perfect! :)
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Showing 1-4 of 4 comments
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