Wolfenstein: The Old Blood

Wolfenstein: The Old Blood

Dragova Mar 22, 2015 @ 1:24pm
Is this really two parts?
Wording says this "this is 8 levels divided by two chapters" and I have no idea if "The Old Blood" includes 4 or 8 levels, or it's two chapters.. This is confusing, what are the plans?
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Showing 1-13 of 13 comments
deezus Mar 22, 2015 @ 1:34pm 
It includes both parts.
Dragova Mar 22, 2015 @ 1:35pm 
So basically, there is only going to be one fo these? Am I all caught up on Wolfenstein preorders?
deezus Mar 22, 2015 @ 1:36pm 
Yes.
Dragova Mar 22, 2015 @ 1:36pm 
Thank you deezus!
DogMeat Mar 22, 2015 @ 1:37pm 
This was originally supposed to be a two part DLC for New Order (unconfirmed rumor but makes perfect sense). For whatever reason the two parts were combined into a stand alone release. Basically the first part takes place in Castle Wolfenstein with the second part taking place in the village of Wulfsburg. Same locations as Chapters 1 & 2 of Return to Castle Wolfenstein.

As for how many levels? No idea. Bethesda PR has claimed it will take between 5 & 8 hours which sounds great for a $20 release. The main game only took me 10 hours in comparison and cost 3x as much.

Also, this is all one package. This isn't some episodic release.
Dragova Mar 22, 2015 @ 1:39pm 
I was not too fond of the overly cinimatic nature of Wolfenstein TNO. But I can see it has it's merits in gameplay styles very similar to RAGE. Both games are what I consider "New Age" id Software Post-Bethesda merge. id Software still knows how to make facinating weapons.
Last edited by Dragova; Mar 22, 2015 @ 1:40pm
Coldhands Mar 22, 2015 @ 7:47pm 
Originally posted by Kaden:
Thank you deezus!
I think you mean, "Praise Deeus!"
Chiff Mar 23, 2015 @ 6:58pm 
Kaden, that cinematic nature is the only reason TNO was any good whatsoever. It gave context to your butchery.
Dragova Mar 23, 2015 @ 7:12pm 
Originally posted by Chiff:
Kaden, that cinematic nature is the only reason TNO was any good whatsoever. It gave context to your butchery.

True, I'll give you that one. But cutscenes are not everything, its the execution on how it all fits together. TNO's only real downside is that once you want to do it again, you know what your in for. As with all games with straight paths and endings to behold. I guess theres no helping that though. It takes many months to craft such levels to their details. One can only dream of pushing the limits of what you can do with video games.
76561198061753808 Mar 26, 2015 @ 5:30pm 
Two parts = two interconnected storylines

Rudi Jäger and the Den of Wolves — pits BJ Blazkowicz against a maniacal prison warden as he breaks into Castle Wolfenstein in an attempt to steal the coordinates to General Deathshead’s compound. In part two – The Dark Secrets of Helga Von Schabbs – our hero’s search for the coordinates leads him to the city of Wulfburg where an obsessed Nazi archaeologist is exhuming mysterious artifacts that threaten to unleash a dark and ancient power.
Dragova Mar 26, 2015 @ 5:33pm 
Originally posted by gstaffBethesda:
Two parts = two interconnected storylines

Rudi Jäger and the Den of Wolves — pits BJ Blazkowicz against a maniacal prison warden as he breaks into Castle Wolfenstein in an attempt to steal the coordinates to General Deathshead’s compound. In part two – The Dark Secrets of Helga Von Schabbs – our hero’s search for the coordinates leads him to the city of Wulfburg where an obsessed Nazi archaeologist is exhuming mysterious artifacts that threaten to unleash a dark and ancient power.

Thats pretty tight. Thanks! :B1:
DogMeat Mar 26, 2015 @ 7:32pm 
Originally posted by Chiff:
Kaden, that cinematic nature is the only reason TNO was any good whatsoever. It gave context to your butchery.
Nonsense. You never need context to butcher Nazis.
FubarHouse Mar 28, 2015 @ 5:43am 
Originally posted by Vex:
I was not too fond of the overly cinimatic nature of Wolfenstein TNO. But I can see it has it's merits in gameplay styles very similar to RAGE. Both games are what I consider "New Age" id Software Post-Bethesda merge. id Software still knows how to make facinating weapons.

While I completely agree, I must dispute that id were not the developers on TNO or TOB.
By the way, I'm still obsessed with RAGE's rebar gun :)
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Date Posted: Mar 22, 2015 @ 1:24pm
Posts: 13