Soul Locus

Soul Locus

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Seige911 Jan 3, 2016 @ 3:48pm
Bugs
Going to keep a running list as I find them. Documenting as I find so I can write a good report.
1) After finishing the starter area, if you go back you are unable to leave. Stuck on the transition screen. This is done before doing first external mission.
2) When going back to shop in starter area after completion the item list overlaps the monster list. This is done before doing first external mission. After doing first external mission this seems to resolve itself.
3) Did not get card or item for completion of first mission. It seems replaying the mission after first time without exiting the mission forfits your rewards. This applies to all starter missions which reward something after it is beat.
4) Losing the second to last mission in the starter area gives you a card reward if you return to the map instead of repeating. This is able to be done multiple times.
5) Endless waves (the harder one), is stuck at level 25/50. Evolving seems to have something to do with it. Maybe I have the range to kill the mobs off screen and I am waiting for them to get to the end? Looks like it has to do with Pilohop's evolved states allowing him to pawn stuff off the screen. Was able to evolve all the other tier 4 guys to top.
6) Augment ability lasts longer than 60 seconds. Triggered it about 5 minutes ago at 4x speed and still active. Edit: It did stop but lasted much longer than intended. Looks like I clicked the icon a few times before and the effect stacks. Very nice if this is intended. Edit 2: Appears first activation was a fluke and remaining ones remained active for desired time.
7) Stat page for evolved pets does not reflect evolution. The ranked up abilities do not show nor does picture and name update.
Last edited by Seige911; Jan 4, 2016 @ 1:45am
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Showing 1-6 of 6 comments
Tyrain  [developer] Jan 3, 2016 @ 11:54pm 
Thanks Seige!

We'll add these to the list to verify and fix.

5) we believe it's to do with range and/or killing things indirectly with certain area effects. It should be fixed in the upcoming patch. Though there may be some causes we haven't found yet.
Seige911 Jan 4, 2016 @ 1:45am 
No problem, if the programmers need more information on how to reproduce please let me know I will be happy to provide details.

I just bought this game over the Christmas sale so unsure how your patching process works. When you patch do we get any notes on which bugs have been fixed? If so I would be happy to do some limited QA for you guys and verify the issues which I encountered that have been patched have been completely fixed.

Keep up the hard work, from what I have seen you guys have a good core base and about 5 hours of playtime. Just need to refine some of the rough edges and add a little bit more content. I look forward to seeing what you guys do.
Tyrain  [developer] Jan 4, 2016 @ 10:37am 
Thanks! The in-game Welcome screen will list individual fixes and they should be posted in the update news as well. You'll be able to see the patch process happen soon.

Could you detail the steps to do #1 and #2?
Seige911 Jan 4, 2016 @ 11:55am 
Steps are as follows:
1) Start new game
2) Beat level 8 (in the starter area). Losing also will kick you to world map but may not replicate the issue..
3) Immediately after step 2, go back to Trundleton.
4) Go to the shop

5a) See that the shop menu is messed up.

5b) From Shop menu you are able to start a level, do so.
6b) You are kicked back to the start area map, select stage 8 again, and beat it.

Is there anyway to delete a save? Got a few messed up save games I like to get rid of.
Tyrain  [developer] Jan 4, 2016 @ 12:14pm 
Not yet, delete is on the todo list.
YanishaDrake Jan 11, 2017 @ 8:46am 
Hi there! Just subscribed to the public beta. Nice to see the delete button is in there - and partially working. I had created about 13 savegames to fool around and test this, but the first six just won´t delete. I´m going to try a bit more, but could it be possible that you can´t delete if you only have a certain number of saves?
Edit: after creating a new game with the beta build running, I could delete all of my old savegames. So the afore mentioned issue was most likely due to all my games being created before the beta build.
And another edit: After deleting, I wanted to continue with my now only remaining savegame, but all of my cards have mysteriously disappeared. I had played to level 3 on the material plane before, but now would need to start with flag 1 again. Impossible without any creatures to summon. Will delete this one as well and start - yet another - new game. =D
Last edited by YanishaDrake; Jan 11, 2017 @ 10:01am
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