NARUTO SHIPPUDEN: Ultimate Ninja STORM 4

NARUTO SHIPPUDEN: Ultimate Ninja STORM 4

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Picatsu 5 ABR 2016 a las 3:23
1v1 Ranking System... How is 3v3 the foundation of this game?
You guys need to incorporate a 1v1 ranking system? I understand the whole 3 man cell is pretty much the foundation of the shinobi but come on. Playing 3v3's made me realize that players are compensating for their lack of. There's always an "oh sh*t" button when things get real.

Oh sh*t, I blew all my sub jutsus let me just swap in and out until they regenerate.

1v1 requires way more skill because you rely on way less resources. You learn the characthers way more and actually grow fond of them, instead of the secret combination jutsu. Which is also BS. They have 3 chances to land their jutsus? Thats dumb.

The most epic battles in Naruto were 1v1 battles. (Madara vs First Hokage, Naruto vs Sasuke, Sasuke vs Itachi, Gaara vs Deidra, etc.) In the actual Shippuden, I don't remember that many 3 man cells fights ,besides in the beginning phases of the Fourth Great Ninja War, that would even make me think this game would primarly focus on a 3v3.

Its like you have this great story line you guys continue to add too. But yet the only abilities you continue to add are available only to 3 man cells. I would love to see different variations of Gaaras ultimates. Orichimaru def needs new ultimates. He was the main characther for most of the damn Naruto series and you've kept him with the same damn abilities and the worse awakening I've ever seen. How about having him awaken into the white snake that he fought Sasuke with? I feel you truly half assed Orichi.

I mean we get it. The more players on the field the more you can tweak their actual Secret Jutsus. But you have a WHOLE DIFFERENT FAN BASE THAT PREFERS 1v1 and refuses to do the 3v3 but would love to see some type of random title or achievement for their countless hours they put into the game as well.
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Mostrando 16-30 de 33 comentarios
TurtlePower_r 6 ABR 2016 a las 22:21 
Publicado originalmente por Leg Muscles:
Publicado originalmente por TurtlePower_r:
Your premise is incorrret. 1v1 doesn't by any means take more skill. Quite the contrary actually. The Storm games are alread "simple" compared to other fighters, and when you remove more features like supports, you give the players fewer tools to use and understand. 1v1 is a lot easier to grasp because you don't have to play around your opponents support, nor do you have to worry about timing and managing your own.

Supports add more depth to the game, because without them it's essentially just dashing and pressing circle.
Supports are hard to time? Use neji/pain support = two less reliable but still great subs...

Never used the word hard.
Leg Muscles 7 ABR 2016 a las 4:42 
Publicado originalmente por TurtlePower_r:
Publicado originalmente por Leg Muscles:
Supports are hard to time? Use neji/pain support = two less reliable but still great subs...

Never used the word hard.
" 1v1 doesn't by any means take more skill. "
This would imply that 3v3s is harder
B1A9S99 7 ABR 2016 a las 4:54 
min 49 of 50 (98%) achievements earned in naruto storm 4 any help why perfect storm master did not unlock by itself
TurtlePower_r 7 ABR 2016 a las 5:03 
Publicado originalmente por Leg Muscles:
Publicado originalmente por TurtlePower_r:

Never used the word hard.
" 1v1 doesn't by any means take more skill. "
This would imply that 3v3s is harder

3v3 is a lot harder. If you didn't catch it, I argued for it in my original.
Leg Muscles 7 ABR 2016 a las 13:35 
Publicado originalmente por TurtlePower_r:
Publicado originalmente por Leg Muscles:
" 1v1 doesn't by any means take more skill. "
This would imply that 3v3s is harder

3v3 is a lot harder. If you didn't catch it, I argued for it in my original.
" when you remove more features like supports, you give the players fewer tools to use and understand."
As I stated having two less reliable subs doesn't mean it's a good thing. (but what about those who don't use supports like neji, kimi.) cheers to that 1%

" 1v1 is a lot easier to grasp because you don't have to play around your opponents support"
instead you have to manage your chakra a lot more because you won't have a get out of jail free card i.e supports. You're able to do combos into ults against good players because once again they won't have 2 extra subs (suppports). When people awaken so on and so on.

" nor do you have to worry about timing and managing your own." ^
TurtlePower_r 8 ABR 2016 a las 0:35 
Supports are by no means a get out of jail free card. Maybe that's how it works in low level games, but once you have reached a certain level, supports doesn't mean free subs or anthing of the like.

And I have a hard time understanding what being able to do combo to UJ more frequently makes 1v1s harder. I'd say that the fact makes 1v1s easier..
Leg Muscles 8 ABR 2016 a las 5:00 
Publicado originalmente por TurtlePower_r:
Supports are by no means a get out of jail free card. Maybe that's how it works in low level games, but once you have reached a certain level, supports doesn't mean free subs or anthing of the like.

And I have a hard time understanding what being able to do combo to UJ more frequently makes 1v1s harder. I'd say that the fact makes 1v1s easier..

"Supports are by no means a get out of jail free card. Maybe that's how it works in low level games, but once you have reached a certain level, supports doesn't mean free subs or anthing of the like. "
We're going with the "oh it's because you're bad, this doesn't affect better players!" argument?
They nerfed Hidan's jutsu, why? Because it was basically another sub. Kimi is the exact same thing. The chances of you finishing a combo in the air while they have a neji or pain support laughable, and they aren't just good in the air they ♥♥♥♥ block on the ground as well. Not only that Neji's rotation last a while that time is going into the enemy getting his subs back (same with kimi). So yes they are basically less reliable subs.

"And I have a hard time understanding what being able to do combo to UJ more frequently makes 1v1s harder. I'd say that the fact makes 1v1s easier.."
It makes subs more valueable as chances are you don't want to take a combo + ult because you blew all your subs. You also missed the part where I mentioned having to control your chakra <3
TurtlePower_r 8 ABR 2016 a las 6:44 
A game's balance is best assessed at high level of play. It's honestly the only relevant place that you can value balance.

And your view on free subs and supports is too simplistic. A strong support is never equal to anything free in this game. If you waste your own supports, and get out played by your opponent then a support like pain can seem like a free advantage. But he isn't. You get the advantage if your opponent gives it to you. There is nothing free about that.

And about chakra control, I'm not sure where I land on the that. I could argue both ways here.
Leg Muscles 8 ABR 2016 a las 8:05 
Publicado originalmente por TurtlePower_r:
A game's balance is best assessed at high level of play. It's honestly the only relevant place that you can value balance.

And your view on free subs and supports is too simplistic. A strong support is never equal to anything free in this game. If you waste your own supports, and get out played by your opponent then a support like pain can seem like a free advantage. But he isn't. You get the advantage if your opponent gives it to you. There is nothing free about that.

And about chakra control, I'm not sure where I land on the that. I could argue both ways here.

"A game's balance is best assessed at high level of play. It's honestly the only relevant place that you can value balance. "
No pro storm 4 players so...?

"And your view on free subs and supports is too simplistic."
A simplistic view for a simplistic game no?

"A strong support is never equal to anything free in this game. If you waste your own supports"
Getting someone off you with a support isn't a waste, you still have another one and those told can hold off the enemy til you get your subs back.

" and get out played by your opponent then a support like pain can seem like a free advantage. But he isn't"
Clearly not true. In the air chances are he WILL stop your combo. On the ground chances are he will hit depending on where in a combo you're at. Also Pain is one of the weaker ♥♥♥♥ block supports Neji > Pain.

"You get the advantage if your opponent gives it to you. There is nothing free about that."
You get 2 free subs from supports like Neji and Kimi.

"And about chakra control, I'm not sure where I land on the that. I could argue both ways here."
What would their be to argue here? In teams you could pop neji and get chakra while in him, in solo if you blow all your chakra your chances of getting more are either a counter or praying the other guy has no chakra.

"They nerfed Hidan's jutsu, why? Because it was basically another sub. Kimi is the exact same thing. "
^
TurtlePower_r 8 ABR 2016 a las 8:32 
I said high level of play, not pro level.

2nd point... If you are done arguing just say so.

A lot of the things you are saying are just untrue. 2 free subs? Judging from how you view supports it's obvious that you have a very long way to go in this game. Hidan hasn't been a strong support since Gen, and there are many supports a lot better than Kimi in this game.

It sounds like you are forgetting that both players have supports. And calling a support doesn't mean that it will go off, since you have plenty of options to hit it on upstart.

All of your points on supports aren't at all reflected in games when competent players play.


Leg Muscles 8 ABR 2016 a las 17:53 
Publicado originalmente por TurtlePower_r:
I said high level of play, not pro level.

2nd point... If you are done arguing just say so.

A lot of the things you are saying are just untrue. 2 free subs? Judging from how you view supports it's obvious that you have a very long way to go in this game. Hidan hasn't been a strong support since Gen, and there are many supports a lot better than Kimi in this game.

It sounds like you are forgetting that both players have supports. And calling a support doesn't mean that it will go off, since you have plenty of options to hit it on upstart.

All of your points on supports aren't at all reflected in games when competent players play.
"I said high level of play, not pro level."
What would be considered high level play then? Not only is that subjective but I'd say the majority would say I am a "high level player". I've played every storm game aside from revolution, in storm 3 I had around 1300 matches around 1100 of them were wins. In storm 4 sadly their is no way to tell how many loses you have but I can say without a doubt I have less than 50 loses out of the 300 matches I have.

"A lot of the things you are saying are just untrue. 2 free subs?"
Like? Are they not basically two free subs? I've already stated how they're basically two free subs.

"Hidan hasn't been a strong support since Gen, and there are many supports a lot better than Kimi in this game."
My comment was regarding to how they nerfed him, I wasn't saying he was strong please read before writing things like this. And no kimi is one of the most used supports because as I've stated he along with people like neji are get out of jail free cards.

"It sounds like you are forgetting that both players have supports. "
Point being....?

"And calling a support doesn't mean that it will go off, since you have plenty of options to hit it on upstart"
Hence "less reliable sub"
Picatsu 7 FEB 2017 a las 10:51 
Publicado originalmente por TurtlePower_r:
Your premise is incorrret. 1v1 doesn't by any means take more skill. Quite the contrary actually. The Storm games are alread "simple" compared to other fighters, and when you remove more features like supports, you give the players fewer tools to use and understand. 1v1 is a lot easier to grasp because you don't have to play around your opponents support, nor do you have to worry about timing and managing your own.

Supports add more depth to the game, because without them it's essentially just dashing and pressing circle.

Clearly, you're mistaken. It is WAY more skillful due to the FACT you lack way less resources.
Name anything in life that is consider harder when you have ample resources. You get stranded on an island, having one one lighter compared to having a lighter, bottle of water, and backpack makes surviving way easier. Please re-evaluate your previous statement.
Picatsu 7 FEB 2017 a las 10:55 
Publicado originalmente por TurtlePower_r:
I said high level of play, not pro level.

2nd point... If you are done arguing just say so.

A lot of the things you are saying are just untrue. 2 free subs? Judging from how you view supports it's obvious that you have a very long way to go in this game. Hidan hasn't been a strong support since Gen, and there are many supports a lot better than Kimi in this game.

It sounds like you are forgetting that both players have supports. And calling a support doesn't mean that it will go off, since you have plenty of options to hit it on upstart.

All of your points on supports aren't at all reflected in games when competent players play.

This guys is really trying to argue this. Haha, it's clear that you already have a bias opinion about 3v3. Nothing in my statement was incorrect. You literally have two extra subs or dashes that are implemented in a game and you're stating that it make the game easier? You have someone that can jump in the game and shield you while you're charging chakra? And or do damage or send a projectile in order for you to regain composure. The debate isn't what mode has additional variables that make the game more strategic. The statement was 3v3 is WAY easier than 1v1. You cannot dispute that. Sorry.
TurtlePower_r 7 FEB 2017 a las 12:09 
Publicado originalmente por Picatsu:
Publicado originalmente por TurtlePower_r:
I said high level of play, not pro level.

2nd point... If you are done arguing just say so.

A lot of the things you are saying are just untrue. 2 free subs? Judging from how you view supports it's obvious that you have a very long way to go in this game. Hidan hasn't been a strong support since Gen, and there are many supports a lot better than Kimi in this game.

It sounds like you are forgetting that both players have supports. And calling a support doesn't mean that it will go off, since you have plenty of options to hit it on upstart.

All of your points on supports aren't at all reflected in games when competent players play.

This guys is really trying to argue this. Haha, it's clear that you already have a bias opinion about 3v3. Nothing in my statement was incorrect. You literally have two extra subs or dashes that are implemented in a game and you're stating that it make the game easier? You have someone that can jump in the game and shield you while you're charging chakra? And or do damage or send a projectile in order for you to regain composure. The debate isn't what mode has additional variables that make the game more strategic. The statement was 3v3 is WAY easier than 1v1. You cannot dispute that. Sorry.

I disputed it plenty, the fact that you are unable to comprehend it, is another matter. I doesn't surprise me when I read your take on the game in other threads. It's pretty obvious that you play the game at a low level, so I'm not really surprised.
Publicado originalmente por Picatsu:
You guys need to incorporate a 1v1 ranking system? I understand the whole 3 man cell is pretty much the foundation of the shinobi but come on. Playing 3v3's made me realize that players are compensating for their lack of. There's always an "oh sh*t" button when things get real.

Oh sh*t, I blew all my sub jutsus let me just swap in and out until they regenerate.

1v1 requires way more skill because you rely on way less resources. You learn the characthers way more and actually grow fond of them, instead of the secret combination jutsu. Which is also BS. They have 3 chances to land their jutsus? Thats dumb.

The most epic battles in Naruto were 1v1 battles. (Madara vs First Hokage, Naruto vs Sasuke, Sasuke vs Itachi, Gaara vs Deidra, etc.) In the actual Shippuden, I don't remember that many 3 man cells fights ,besides in the beginning phases of the Fourth Great Ninja War, that would even make me think this game would primarly focus on a 3v3.

Its like you have this great story line you guys continue to add too. But yet the only abilities you continue to add are available only to 3 man cells. I would love to see different variations of Gaaras ultimates. Orichimaru def needs new ultimates. He was the main characther for most of the damn Naruto series and you've kept him with the same damn abilities and the worse awakening I've ever seen. How about having him awaken into the white snake that he fought Sasuke with? I feel you truly half ♥♥♥♥♥ Orichi.

I mean we get it. The more players on the field the more you can tweak their actual Secret Jutsus. But you have a WHOLE DIFFERENT FAN BASE THAT PREFERS 1v1 and refuses to do the 3v3 but would love to see some type of random title or achievement for their countless hours they put into the game as well.
u can still do 1v1 but every one likes 3v3 it slike 1% chance you see a 1v1 and mostly it snoobs who us cheap char slike minao cause of his teleport crap or madar aiwth his reach susano or range chars
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Publicado el: 5 ABR 2016 a las 3:23
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