NARUTO SHIPPUDEN: Ultimate Ninja STORM 4

NARUTO SHIPPUDEN: Ultimate Ninja STORM 4

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Complaining about some game mechanics.
Hey guys, what do you think about the Fourth Storm? I think that some game mechanics are broken.

First of all, substitution is overpowered. In the Third Storm, it has 15 seconds cooldown, but in the Fourth Storm, it has 7 seconds cooldown. And when you try to attack, your enemy just use substitution 4 times and after 7 seconds use it again. It's so annoying. For this reason, it's impossible to use a long combo. Even if you catch your enemy with a multi-hit jutsu, he can just get out with substitution.

Second, the shurikens were pretty useless in this series, but it was fun to use in Second Storm. Some characters can throw a lot of weapons, so it helps to make a long combo. Sasuke can throw 18 shurikens. With 2 supports I managed to make the combo with 42 hits by one throwing. But in the Fourth Storm, Sasuke throw only 6 shurikens. And with supports, you can make a combo with 12 hits with. It's just example, so many characters were nerfed.

Third, the awakening of some characters is absolutely useless. Neji from the Third Storm can use the awakening anytime. And he needs 1 combo to burn all enemy chakra. But in the Fourth Storm, he can use awakening only if his health is low and he needs about 7 combos to burn all chakra. It's impossible to do because of substitution and length of an enemy health bar. Also, cost of an ultimate jutsu was decreased. What's the point of this awakening?

Fourth, grab is very hard to use because of low range and speed. In the Second Storm, you can use it at least after a successful dash.

What do you think about that?
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Showing 1-10 of 10 comments
SUN Feb 1, 2018 @ 4:57pm 
I know that it could annoy u when u can't do a long combo due to substitution, though it allows the battle to be more engaged instead one can just grab another and finish him in few seconds.

shurikens, I hate those who just hide behind the wall of shurikens and keep running away, making the battle meaningless so don't even mention it. There are STILL those characters specialized to doing it like mizukage, and it just sucks when the opponent is one of that kind.

awakening is something that I'd highly agree since one of my favourite, minato, has the worst awakening ever. What it only does is that he just teleports behind others instead having those stronger awakening dash, without any hits provided which means you never can get enemies with it. so well, I never use it. On the other hand, look at those motherless susanoo...

grabs, yes it's slow, and nearly impossible to use in 1v1. However, if you build up some strategies
in team match, it's quite useful to knock off those who never put there guards down, or one dashing towards you without thinking.

I wonder why you haven't mention about some of the spammable jutsu like the one from first hokage. also the counter with mp.

Anyway, the balances and mechanics in this game are messed up, and what you can only do is to adapt, and practice more.. i'd say.
Capri Feb 2, 2018 @ 12:00am 
That Neji example is pretty stupid. Any character from STORM 3 could use awakening any time, provided that you are awakening type. In STORM 4, there is no such thing as awakening from the beginning. This mechanic was implemented so that players who are losing on health have some sort of chance to comeback. And I'm pretty sure that substitution gauge doesn't refill every 7 seconds, if you waste your substitution as soon as it started refilling, you're screwed for quite a while.

As for shurikens, they're still pretty viable if you know when to use them. If you use them correctly, you can greatly weaken your opponent's guard then proceed to break it.
Svetlen'koe Feb 2, 2018 @ 3:53am 
If you don't trust me, you can use a stopwatch. The countdown starts when you use substitution and recover to 7 every time you using it again. So, if you use 4 substitutions at one moment, after 7 seconds you can use it again.

And how should I comeback if this awakening gives me nothing? I can't use awakening if an enemy attacks me. If I'll use it, it doesn't give me guard break. It gives me only very very low damage boost and weak chakra burning ability. Also, I can't use ultimate jutsu. And if my enemy will run away, after awakening I'll get weakness.

And I forgot to say, that I did not play multiplayer. I tried to run this twice, but a delay was about 2 seconds. This is unplayable. And I don't want to talk about PC port or multiplayer issues right now. I just want to have some fun in PvE. And when I see a battle condition like "hit enemy 25 times", "finish with ultimate jutsu" or "use grab twice", I want to kill someone. It's impossible to do because your enemy using infinite substitutions and running away.

And if I'm playing the game about Naruto universe, I want to play Neji, who use byakugan every time he fighting, not when he just going to lose. And if Sasuke trained Boruto to throw weapons in anime, maybe he should throw shurikens like in Second Storm? I want the characters to differ not only in animation, but also in gameplay.

You may ask, "Why you just can't play Second/Third Storm?" Because every game has pros and cons, so I can't play Boruto in the previous games, for example. And if this game will get the sequel, I want to know what to expect from the next game. For this reason, I'm asking the community. Thanks for your answers.
Svetlen'koe Feb 2, 2018 @ 3:55am 
And I want to know more opinions :)
Originally posted by Deathstroke:
Hey guys, what do you think about the Fourth Storm? I think that some game mechanics are broken.

First of all, substitution is overpowered. In the Third Storm, it has 15 seconds cooldown, but in the Fourth Storm, it has 7 seconds cooldown. And when you try to attack, your enemy just use substitution 4 times and after 7 seconds use it again. It's so annoying. For this reason, it's impossible to use a long combo. Even if you catch your enemy with a multi-hit jutsu, he can just get out with substitution.

Second, the shurikens were pretty useless in this series, but it was fun to use in Second Storm. Some characters can throw a lot of weapons, so it helps to make a long combo. Sasuke can throw 18 shurikens. With 2 supports I managed to make the combo with 42 hits by one throwing. But in the Fourth Storm, Sasuke throw only 6 shurikens. And with supports, you can make a combo with 12 hits with. It's just example, so many characters were nerfed.

Third, the awakening of some characters is absolutely useless. Neji from the Third Storm can use the awakening anytime. And he needs 1 combo to burn all enemy chakra. But in the Fourth Storm, he can use awakening only if his health is low and he needs about 7 combos to burn all chakra. It's impossible to do because of substitution and length of an enemy health bar. Also, cost of an ultimate jutsu was decreased. What's the point of this awakening?

Fourth, grab is very hard to use because of low range and speed. In the Second Storm, you can use it at least after a successful dash.

What do you think about that?
the subs arent broken they still haev the same time they do back in storm 3 ur just using 60fps witch breaks them cause the game is not sapsot to run on 60 thats why the subs regen faster in 60fps i fu play in 30 the susb regen normaly the saem time as they did back ins torm 3 stop playing broken 60fps an dplay the game on base 30 and u will see things aren broken
Capri Feb 2, 2018 @ 4:38am 
I was just about to say that this person is playing in 60 fps (most likely), which makes everything run 2x faster than in previous game. My guess is that this person haven't played STORM 4 before the release of 60 fps with the Road to Boruto expansion. If you can't achieve battle conditions requirements, then you should probably switch to 30 fps to make things easier for yourself.

As for awakenings, the whole "ultimate jutsu, awakening, support type" mechanic was completely removed, so letting some characters use awakening from the beginning would be pretty op, don't you think?
Some characters have really good awakenings, and some of them are not as good (most of big awakenings like Susanoo or tailed beasts, because of their huge hitboxes). Awakenings also give you a higher guard break damage, so use it to your advantage.
Svetlen'koe Feb 2, 2018 @ 5:59am 
OMG. I didn't know that 60 fps can break this game. I couldn't imagine that this is possible. I should test it. But with the 30 fps, the game seems lagging.

And about awakening. I don't really understand you. Maybe instant awakening was too much strong, but it shouldn't be removed from the game, they could just nerf it a little bit (but I think it was OK). This type of awakening gives you power, but you should pay for this power by your chakra/health. You can use your chakra for jutsu or awakening, and it provides the player with a choice. Low health awakening gives you extra damage and guard break without debuffs. It seems balanced more or less. It's just about fun. As I know, right now the balance is not so good anyway.
Svetlen'koe Feb 2, 2018 @ 6:22am 
This is ridiculous. FPS is not changed animation speed, but it changed recovery time of substitution (7 sec => 14 sec). But, like I said, the game seems lagging. It seems like 18-20 fps, not 30. Are you guys have this issue too?
Originally posted by Deathstroke:
OMG. I didn't know that 60 fps can break this game. I couldn't imagine that this is possible. I should test it. But with the 30 fps, the game seems lagging.

And about awakening. I don't really understand you. Maybe instant awakening was too much strong, but it shouldn't be removed from the game, they could just nerf it a little bit (but I think it was OK). This type of awakening gives you power, but you should pay for this power by your chakra/health. You can use your chakra for jutsu or awakening, and it provides the player with a choice. Low health awakening gives you extra damage and guard break without debuffs. It seems balanced more or less. It's just about fun. As I know, right now the balance is not so good anyway.
they removed instant awakening because of the 2 diffren types o fplayers being pro and noobs the pro players abused it aganst player who didnt know about it or know hwo to use it right instantly switchign between awkaening for more dmage during combo turning it on an doff exstedning ther ecombo this was verry unbalanced in storm 3 cause some cahrs has op passive skills in this form pts neji coudl seal away your chakra to poitn wereu cant daswh or jutuss or ult if u did it with him i think hinata could also masked man tobi great waer also has a oever bearing awakening flick as well as some other char thenoob players who didnt know hwo to use it right would allw ays end up stayign in th eform to long makeing there chakra bar drop down to low and causeign them to llose and if th eothe rplayer also has a flick cahr theycan asbued them cause they dont know how to use it and are disatvanagted they removed hits so no one can abused this no more
Originally posted by Deathstroke:
This is ridiculous. FPS is not changed animation speed, but it changed recovery time of substitution (7 sec => 14 sec). But, like I said, the game seems lagging. It seems like 18-20 fps, not 30. Are you guys have this issue too?
no my game runs fine in 30 60 fps smooths over every thing with ashinnyness makeign it look betert but breaks the sub sinc eu rben in 60 for to logn itseem sslower onc eu ben in it for some times it will seem fine
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Date Posted: Feb 1, 2018 @ 3:58pm
Posts: 10