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Fordítási probléma jelentése
I'm assuming the "cheating modders" you're referring to are people playing as NPC/Boss characters such as Momoshiki, and I will explain how this works.
Let's pretend you just bought the game. You start a new save file, and before you play the story you head online without unlocking any characters. You get into a match with a player who has completed the story mode, and has unlocked all of the characters.
Your character select screen is filled with a bunch of boxes that point to a certain character. Each character has a number, and there is a file in the game that tells the game if that character is unlocked, as well as what costumes/jutsu/etc it has. The very top left square is 6 Paths Naruto, and in a new game this character is locked. For simplicity, we'll pretend this character is character 01 in the game code. This file tells your game, you can't play as character 01. So you pick some other character and get on with the match.
BUT! Your opponent has picked 6 Paths Naruto! But your game says that character isn't playable!
...but the game still works fine. He is able to play as 6 Paths Naruto despite your game telling you that character isn't playable. If what I said 2 years ago is true and the files have to be the same to work, this match should disconnect. So what's going on?
So, the reason for this is because, your game doesn't tell your opponent's game what characters you have unlocked, and vice versa. It just tells you what character number they picked.
Another important thing to note is that there are a LOT of "characters" in the game you can't directly play as. Sasori's Puppets, Akamaru, White Zetsu, et cetera. These characters are not included in the character select file, so they do not have a spot on the character select list. But they are coded into the game just like all of the other characters you can play as, and you can edit that character select file and put them there. Remember, your game doesn't check your opponent's file, it just tells you what character number your opponent has picked.
Again, for simplicity, let's use Akamaru, and say he's character number 100. If I go into my file, I can change Naruto's number (01 in our example) to 100. After doing this, we could go back into a match just like before. This time, I pick Akamaru. Obviously, my opponent doesn't have Akamaru on their character select. But just like before, that doesn't matter. My game just says "Hey, this guy has picked character number 100 so load that one up." and my opponent's game goes "Cool, this guy's picked character number whatever so load that one". Then both games will load the character files (animations, moveset, etc) and the game will start.
Since Akamaru, character 100, exists in my opponent's game, there's no difference between my game's Akamaru and my opponent's.
That is why it works.
I'd suggest maybe trying to engage in dialogue and discuss something instead of just hurling insults like a child, but odds are you didn't bother to read this far.
1. Go to your game files. To do this, right click the game on Steam and click Properties, then go to Local Files and select Browse Local Files.
2. Create a new folder in here and call it data_win32
3. Open the mod (it should be called Pakura.rar). Go inside the folder called Pakura, and then inside the folder called to Haku. There's five folders in here, called effect, sound, spc, spcload, and ui. Copy all five of these folders and paste them inside the data_win32 folder you made a moment ago.
That's all, it should work after that. I accepted your friend invite so if you need further help just hit me up.
Hey Jake can u please help me with a ccertain mod? im not quite understanding how to do this
(...\Program Files (x86)\Steam\userdata\[your steam id]\349040).
As for the 'data_win32' folder, it goes into your main game folder (...\steamapps\common\NARUTO SHIPPUDEN Ultimate Ninja STORM 4).
If the mod that you're trying to install is simply a costume/texture mod, put it into:
...\NARUTO SHIPPUDEN Ultimate Ninja STORM 4\data_win32\spc
^ If you're missing the 'data_win32' folder, or the 'spc' folder, simply create one.