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Yeah and also theres a huge input lagg when ur choosing a finishing scenen for characters.
Or at least it worked for me, I just deleted the folder of mods " Data_win32 " and my game didnt crash anymore.
I hope this fixes the crash for most of you
Awesome job, glad you got it working!
1. if you play 30 fps online, you won't find any sessions if you will search for opponents.
2. if you set resolution to 1024x600 or lower you will have steam overlay problems as well as any fps counter bugged.
3. you can't fully disable msaa, it is still enabled in config file
With 30 fps I experience slowdowns, but other than it, it`s stable.
2k is bugged me for me as well, in 60 fps mode (slowmo).
I got a gtx 1070!
Not yet :/
UPDATE: I played the boss fight at 30fps instead of 60fps and the QTE worked fine. Got the S rank.
What? Yes it can. I did it, though I had to tap that button a lot more than I should have.
Doesn't matter if it works for you still broken, doesn't work as intended.
Gameplay is smooth as long as i don t turn everything at max. Shadows set up to High and full HD (1920 X 1080), FXAA on and MSAA just in X2.
Now the issues:
*Chakra recover and subs bar are speed up like many people said.
*The chakra "balls" s animation are also speed up, they appear, move very fast, and disappear in very few seconds.
*When it seems there are too many particles in screen, the game kinda slows down until the end of these effects.
*When there is a secuence of 2 or more characters appearing (the screen splits in 2 or 3) like, in the YYYB combo (sorry don t know the name in English), the game goes half the FPS (30) and the animation within are also slowed down making it twice longer to end, all that until said splited screen ends.
*In Story Mode the lines of dialog takes like 1 or 2 extra seconds to get to the next line, kinda making the battle a bit longer.
I think that s all, will add something if i encounter them, I ve yet to have RTB expasion so i can t comment on that matter.
It does matter, though. It's obviously not affecting everyone in the same way. This is notable.
No it doesn't. The QET is clearly having some issues at 60fps, it was really easy on 30fps where it's virtually impossible on 60fps unless you have ninja fingers. Just becasue YOU managed to finish it, doesn't mean it's not broken. God I hat this "It works fine for me mentality."
I'll change the wording but it's still considered broken.