Stellar Blade™

Stellar Blade™

I was very excited for this game but..
The combat and movement are incredibly stiff.
I honestly didn’t enjoy my time with the demo. Felt like a mediocre souls-like.
Last edited by DaniTheHero; May 31 @ 10:16pm
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Showing 1-15 of 118 comments
METAL May 31 @ 10:22pm 
It's way faster and flashier than souls. At least you don't have to worry about stamina.
Originally posted by METAL:
It's way faster and flashier than souls. At least you don't have to worry about stamina.

The movement and the combat, especially against multiple enemies, doesn’t seem fluid at all. There’s a certain stiffness to it I can’t explain
Zeigy May 31 @ 10:28pm 
3
It's called positioning and aiming. You seem to prefer games that auto target and auto aim for you so you don't have to play half the game.
=Palynzer= (Banned) May 31 @ 10:29pm 
Another jester:feste:
METAL May 31 @ 10:31pm 
Played the game countless times on the ps5 and never had the impression it was stiff.

Now playing the demo with m&k, it feels even more fluid.
Morrandir May 31 @ 10:33pm 
In the demo you are playing wihtout the majority of skills unlocked, the skills you unlock will allow you to customise the combat to your preffered playstyle.
Originally posted by DaniTheHero:
The combat and movement are incredibly stiff.
I honestly didn’t enjoy my time with the demo. Felt like a mediocre souls-like.

The demo is super early in the game. You very quickly start unlocking dodge extensions, mobility skills, more combos, and charged skills to use and it doesn't feel clunky at all.
Syad May 31 @ 10:59pm 
i'd love the game more if it would actually be souls like, but it isn't. Im getting Black Desert vibes here.
Originally posted by Syad:
i'd love the game more if it would actually be souls like, but it isn't. Im getting Black Desert vibes here.

It's much more comparable to Sekiro than one of the mainline Souls games.
hairo May 31 @ 11:03pm 
Originally posted by DaniTheHero:
The combat and movement are incredibly stiff.
I honestly didn’t enjoy my time with the demo. Felt like a mediocre souls-like.

Please explain your real issue here, it feels like some personal expectations unmet and in response you wrote this. To me it was total opposite so from your vague post it is quite hard to understand why you feel like this.
Originally posted by DaniTheHero:
Originally posted by METAL:
It's way faster and flashier than souls. At least you don't have to worry about stamina.

The movement and the combat, especially against multiple enemies, doesn’t seem fluid at all. There’s a certain stiffness to it I can’t explain

The game is extreme fluid. It seems like you are unable to explain where is the problem.

Combat system have flaws, most annoying is tracking by enemies attacks that make dodge almost useless. But I do not see corelation between this issues and your complains.
Originally posted by Squallbuddy:
Originally posted by Syad:
i'd love the game more if it would actually be souls like, but it isn't. Im getting Black Desert vibes here.

It's much more comparable to Sekiro than one of the mainline Souls games.

I loved Sekiro, by far my favorite From-Software game.
Ceriss May 31 @ 11:11pm 
3
I think you legit might enjoy Nier Automata better. I actually understand what OP means.
If we can all stop getting defensive over our latest favorite game for a moment... It's okay people it's not your identity.

So in Nier you can cancel any action into any other action. No delay. In this game you do have to commit on some attacks and a few actions. That can feel sluggish or stiff to some.

You have to switch gears, I agree I also prefer just being able to reflex cancel out of an attack into a guard or dodge at anytime. For this game you need to pick your openings and punish your enemy accordingly.

It's a sort of hybrid of spectacle fighters with a few souls tidbits thrown in.
Bear in mind the tree lets you pick up dodge and parry window increases.
Last edited by Ceriss; May 31 @ 11:12pm
I was hit with this too, its odd I think some games make everything stiff and slow movement to raise the importance of the parry/reactive gameplay but sekiro is very free flowing. Maybe spending more time with it it improves but kinda knocked my desire down a peg. I think I'll probably wait on a sale.
Slow movement? I think you play too much game like Ninja Gaiden where attacks are extremely fast and have no weight. So you cannot enjoy anymore game with natural movement.
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