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Naughty dog is an apt example here, while the content may be extremely different the overall flow is the same as their games.
Devil may cry and Bayonetta are even worse examples of expression being even more linear than most.
If you want freedom and expression, you're better off playing games like the elder scrolls series.
Did an AI write this?
Same way player expression exists in fighting games. I'll let you think about it.
I think you are confusing game skill/playability with expression, stellar blade's demo is about ankle deep in that department, though it doesn't get much deeper even later in the game.
That's exactly what stellar blade is! I'm glad we came to agreement.