Stellar Blade™

Stellar Blade™

Is this an open world game?
Automata was boring af so i don't wanna buy this unless it's like MGR
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Zobrazeno 1630 z 33 komentářů
Pozhinateli původně napsal:
Game have no open world. But 2 areas are big ones and have some open space.

Combat is more like Sekiro because focus on perfect parry. At least at beginning of the game. Later Eve getting enough skills and gear options so with some builds can go around it.
is there any content to do after story is ended? or may be some fights around or just pure lifeless free roam?
Pythius původně napsal:
Robert Downy Jr původně napsal:
I'm suprised you haven't looked at Ps5 gameplays that been around for a year now. It's souls-like games with jiggle physical
Souls-like huh? well thanks for giving me a reason to remove fro my wishlist. i dont enjoy those games :(

the final boss took me less than 10 tries. not a souls like. more like a kinda challenging action game. easier than Ninja Gaiden and dark souls for sure
Shzy původně napsal:
Pozhinateli původně napsal:
Game have no open world. But 2 areas are big ones and have some open space.

Combat is more like Sekiro because focus on perfect parry. At least at beginning of the game. Later Eve getting enough skills and gear options so with some builds can go around it.
is there any content to do after story is ended? or may be some fights around or just pure lifeless free roam?

Youtube is free
GuitarLoser původně napsal:
Shzy původně napsal:
is there any content to do after story is ended? or may be some fights around or just pure lifeless free roam?

Youtube is free
Sorry I bothered to initiate convo my bad
Shzy původně napsal:
GuitarLoser původně napsal:

Youtube is free
Sorry I bothered to initiate convo my bad
better to block people like that. i cant really give any better information than "look it up yourself" either but then again i havent played the game
Pythius původně napsal:
Shzy původně napsal:
Sorry I bothered to initiate convo my bad
better to block people like that. i cant really give any better information than "look it up yourself" either but then again i havent played the game
True...
Shzy původně napsal:
Pozhinateli původně napsal:
Game have no open world. But 2 areas are big ones and have some open space.

Combat is more like Sekiro because focus on perfect parry. At least at beginning of the game. Later Eve getting enough skills and gear options so with some builds can go around it.
is there any content to do after story is ended? or may be some fights around or just pure lifeless free roam?
You can return to places to find stuff you have missed or do some of the side contents.

I tried to do everything possible on my first playthrough. I missed a few cans and a fish challenge.

Some stuff can only obtained during story missions but they can be done/found with ng+.
So as level up your character.
FonkyFesh původně napsal:
Automata was boring af so i don't wanna buy this unless it's like MGR
If you dont like automata then you wont like this
Shzy původně napsal:
Pozhinateli původně napsal:
Game have no open world. But 2 areas are big ones and have some open space.

Combat is more like Sekiro because focus on perfect parry. At least at beginning of the game. Later Eve getting enough skills and gear options so with some builds can go around it.
is there any content to do after story is ended? or may be some fights around or just pure lifeless free roam?

New game +
What bring hard mode and new costume variations (its color variations but not only, few details change as well)

Beside this each time you defeat new boss it added to challenge mode when you can fight boss with multiple setting.
Robert Downy Jr původně napsal:
tpowl1400 původně napsal:
Dark Souls and Stellar Blade play very different. I've played Dark Souls and watched how Stellar Blade fights are like in a few video clips. Not really congruent match if you ask me.
it's souls-like which means challenging game that involves with lot of deaths/retries
Souls games got nothing to do with challenge or lot of deaths.
Souls = open world action rpg with a very plastic character development (and sprcific itemization).
pi73r původně napsal:
Robert Downy Jr původně napsal:
it's souls-like which means challenging game that involves with lot of deaths/retries
Souls games got nothing to do with challenge or lot of deaths.
Souls = open world action rpg with a very plastic character development (and sprcific itemization).
:steamthumbsdown:
GuitarLoser původně napsal:
pi73r původně napsal:
Souls games got nothing to do with challenge or lot of deaths.
Souls = open world action rpg with a very plastic character development (and sprcific itemization).
:steamthumbsdown:
actually souls mean far to many dodge rolls just to land one hit an yes dying a ton
AMABATUKAM původně napsal:
FonkyFesh původně napsal:
Automata was boring af so i don't wanna buy this unless it's like MGR
If you dont like automata then you wont like this
So it's also way too easy, the bosses have too many HP and the combat system has no depth at all?
Sero původně napsal:
AMABATUKAM původně napsal:
If you dont like automata then you wont like this
So it's also way too easy, the bosses have too many HP and the combat system has no depth at all?

Stellar Blade is not Automata.
pi73r původně napsal:
Souls games got nothing to do with challenge or lot of deaths.
Souls = open world action rpg with a very plastic character development (and sprcific itemization).

Souls = 2d farming game with rizzlin doo-♥♥♥ soundtrack and phat game play loop. Lift ev'ry voice and sing.

I got something in my bones
Make me wanna shout "Hallelujah"
And when I sing it, sing on
I sing on
Woo, Lord help me
Lift every voice and sing, 'til earth and Heaven ring
Ring with the harmonies of liberty
Let our rejoicing rise high as the listening skies
Let it resound loud as the rolling sea
Come on, y'all
Sing a song full of the faith that the dark past has taught us
Sing a song full of the hope that the present has brought us
Hey, facing the rising sun, oh, of the new day begun
And let us march on 'til the victory's won
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Datum zveřejnění: 1. dub. v 8.02
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