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Suffered similar problems but finally solved my problem by right-clicking SW4II.exe and choose to run the game with integrated graphics option and finally the game runs for me. Hope it will help for some people.
Addendum:
Use Nvidia graphic control panel to change 3d option permenantly for this game only.
How to:
1. Access Nvidia graphic control panel
2. Go to Manage 3D settings and choose Program Settings
3. Select Samurai Warriors 4-II and change "Use global settings" to "Integrated graphics"
4. Play the game.
Hope that help
Your problem is probably that you have a video codec installed which attempts to play back the intro sequence using hardware-assisted video decoding.
Hardware-assisted video decoding is severally broken on several Geforce Mobile chipsets to the point that Nvidia has explicitly added several pieces of popular video player software to an internal software profile list (which you cannot affect via the profile management UI) that will force them to always run on the integrated chipset. (Why don't they just signal that hardware decoding is not supported, period, on an affected chipset? Well, no-one really knows...)
Ofcourse, if you come across a game that has to run with the Nvidia chipset and which also uses DirectShow to play back a movie that so happens to match a codec with hardware-assisted decoding capability--- ... well; you're out of luck. It's integrated chipset or bust in that case.
Moral of the story: don't use laptops for serious gaming. They're not ready for it, and likely never will be.
By the way, my dxdiag shows that:
Current Display Mode: n/a
What's up with that?
Also, all of this happened after either I installed Bioshock or activated Java. Don't know if that has to do anything with this though.
GFE is just as much a PoS as Raptr / Gaming Evolved is for AMD cards.
Bioshock as in Bioshock 1, the original?
Iirc that tries to install a broken as hell ancient PhysX version that was hard-tied directly to a particular range of old Nvidia drivers. It can wreak havoc on modern Nvidia driver installations including random lockups.
Newer PhysX components are three-parts; one part customized with the game, one part driver and one final part middleware that makes them all work together, which is why you don't have that hard tie between video driver and PhysX version any more on modern games.
Best way to install Bioshock 1 is to do so via Steam (and not the disc based release). After you've let Steam download the files, but before launching the game the first time, you open up the install.vdf file and look up the name of the registry key that the script uses to flag whether the PhysX distribution that comes with the game is already installed or not.
You manually add that to the registry to prevent Steam from ever launching the old PhysX installer when it bootstraps the game's dependencies on first launch.
Then you go onto Nvidia's website and you go looking for the PhysX 'legacy driver package', which maps support for several older titles such as Bioshock into the new PhysX middleware components.
Then you reboot your entire system. And finally you log back into Steam and launch Bioshock 1 for the first time.
It wouldn't. But as the poster below you already mentioned:
Nvidia appears to have broken something specific to mobile chipsets ... again.