Doodle God
RonjaLin Sep 22, 2015 @ 5:50am
Microtransactions
Are microtransactions removed from the Steam version? If not, then it should be F2P like on Kongregate.
Last edited by RonjaLin; Sep 22, 2015 @ 5:52am
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Showing 1-15 of 43 comments
JoyBits Sep 23, 2015 @ 2:55am 
No it's not F2P at all!
In addition to including numerous Steam features like Leader board and trading cards, Doodle God for Steam also has new feature like the new PVP / Tournament mode and controller support that are launching first on Steam! The game has a light layer of in-apps for only additional hints. Players don't have to pay to play.
RonjaLin Sep 23, 2015 @ 4:31am 
Originally posted by Joybits:
No it's not F2P at all!
In addition to including numerous Steam features like Leader board and trading cards, Doodle God for Steam also has new feature like the new PVP / Tournament mode and controller support that are launching first on Steam! The game has a light layer of in-apps for only additional hints. Players don't have to pay to play.

Ah, okay, thanks for clarification! So artifacts, puzzles etc. are all unlockable without in-app paying on Steam.
Last edited by RonjaLin; Sep 23, 2015 @ 4:32am
JoyBits Sep 23, 2015 @ 2:56pm 
Yes, Doodle God is a paid game on Steam. You need to pass game step by step to unlock content - episodes, quests, ets. Only things you can buy are hints. You know, there's no sense to give unlimited hints. So you got initial pack of hints, then you can wait for them to recharge, or just buy a pack.
Drake Sep 23, 2015 @ 7:02pm 
Originally posted by Joybits:
Yes, Doodle God is a paid game on Steam. You need to pass game step by step to unlock content - episodes, quests, ets. Only things you can buy are hints. You know, there's no sense to give unlimited hints. So you got initial pack of hints, then you can wait for them to recharge, or just buy a pack.

Right, because if we just want to buy a game, pay once, and play it forever, without any kind of strings attached,.... well that's just too much to ask these days.

I despise any game that has microtransactions, "free to play", "pay to win", or as the infamous Molyenux the great scam artist puts it "invest to play". There's only one reason, and one reason only for any game to have microtransactions, and that is to fleece the public.
Matt Sep 23, 2015 @ 10:43pm 
Originally posted by Drake:
Right, because if we just want to buy a game, pay once, and play it forever, without any kind of strings attached,.... well that's just too much to ask these days.

I despise any game that has microtransactions, "free to play", "pay to win", or as the infamous Molyenux the great scam artist puts it "invest to play". There's only one reason, and one reason only for any game to have microtransactions, and that is to fleece the public.

That's what this is. You buy it once and play it forever. All content is unlockable through gameplay. "Hints" are not content, they are a means to counteract stupidity or impatience. If someone were to need more hints than available through the daily recharge, maybe puzzle games are not for them. Besides, it's not like you can't Google a list of combinations, but most of us prefer to figure out things for ourselves.
Last edited by Matt; Sep 24, 2015 @ 12:58pm
Drake Sep 24, 2015 @ 11:50am 
So, you telling me that a developer included a mechanic in the game, that tell a player how to pass a level, and developed a whole pay structure around it, yet doesn't expect a player to use it?

Yes, and pigs fly.

Let me see, lets make a level so convoluted, that nobody can solve it without some "hints". Ha! charge for hints and see the cash rolling in.

In any normal game, the developers charge a set price, and those things you call "hints" are free.
Last edited by Drake; Sep 24, 2015 @ 11:51am
RonjaLin Sep 24, 2015 @ 12:27pm 
Well, you are supposed to try everything with everything else. Most combinations are easy to figure out, but some are borderline insane. Mathematically, you have the factorials at work (n! - 1 + n), making educated guesses the best option. With two elements you have already three options for example: A + A, A + B, B + B.

But then, one can use rather internet guides than hints.
Drake Sep 24, 2015 @ 12:28pm 
Originally posted by Protoss:
Well, you are supposed to try everything with everything else. Most combinations are easy to figure out, but some are borderline insane. Mathematically, you have the factorials at work (n! - 1 + n), making educated guesses the best option. With two elements you have already three options for example: A + A, A + B, B + B.

But then, one can use rather internet guides than hints.

Or, the developer could make a game where combinations would make logical sense and not be "borderline insane", so player feels like spending money on "hints". Hence the microtransactions.
RonjaLin Sep 24, 2015 @ 1:25pm 
Originally posted by Drake:
Originally posted by Protoss:
Well, you are supposed to try everything with everything else. Most combinations are easy to figure out, but some are borderline insane. Mathematically, you have the factorials at work (n! - 1 + n), making educated guesses the best option. With two elements you have already three options for example: A + A, A + B, B + B.

But then, one can use rather internet guides than hints.

Or, the developer could make a game where combinations would make logical sense and not be "borderline insane", so player feels like spending money on "hints". Hence the microtransactions.

Mostly they are logical, only some are not really, or only if you apply fridge logic.
Like - trying to make an egg? Good luck with that!

Also I think I meant "(n-1)! + n" as formula. But someone would need to prove that.
Last edited by RonjaLin; Sep 24, 2015 @ 1:27pm
Matt Sep 24, 2015 @ 1:32pm 
Isn't an egg just snake + snake?
Last edited by Matt; Sep 24, 2015 @ 1:33pm
404_Not_Found Sep 24, 2015 @ 1:58pm 
Originally posted by Drake:
Originally posted by Protoss:
Well, you are supposed to try everything with everything else. Most combinations are easy to figure out, but some are borderline insane. Mathematically, you have the factorials at work (n! - 1 + n), making educated guesses the best option. With two elements you have already three options for example: A + A, A + B, B + B.

But then, one can use rather internet guides than hints.

Or, the developer could make a game where combinations would make logical sense and not be "borderline insane", so player feels like spending money on "hints". Hence the microtransactions.

Speaking as someone who owns the game on tablet and loves to replay it...the hints should be free. I mean, they used to be free anyway. Having to look up a guide when you're on a tablet is a bit of a hassle since those aren't exactly intuitive but that's usually what I do anyway if I get stuck. Really, it just serves as an arbitrary obstruction to discourage people from cheating by limiting how many times they can get clues so their choices are either to stop what they're doing and go look for a guide, pay money to get more hints, or do it themselves usually through trial and error which gets pretty tedious when you have 20+ categories of things to combine.

Worth mentioning that I consider myself proficient at puzzle games. I use guides like everyone else when I get stuck, but that isn't very often for most PC/tablet games. It happens pretty frequently with this one though. The logic is honestly ♥♥♥♥♥♥♥ insane as often as not.

Honestly I like how doodle farm worked. There were no microtransactions and it did by default what the other games make you pay/grind for: show different borders around things with no combination at the time or things that were a final combination. Whole game was generally more enjoyable but lacked the updates this one has gotten.

I guess it's nice that I own a kindle fire and can get a lot of things in the game for free anyway now. >:3
Last edited by 404_Not_Found; Sep 24, 2015 @ 1:59pm
RonjaLin Sep 24, 2015 @ 2:42pm 
Originally posted by N1ghtshade3:
Isn't an egg just snake + snake?

I don't remember, but I remember having tried like everything (on the Kongregate version). So maybe I didn't have figured out how to make a snake by then...
Last edited by RonjaLin; Sep 24, 2015 @ 2:42pm
24-hour hints for cash?

In what universe is that justified? And it's NOT just hints, it removes repetition also.

Had I known, I'd be playing a "non-robbery system" based game right now.
Drake Sep 24, 2015 @ 5:18pm 
Yep, here's what I go by whenever I see the following:

- Persistent on-line connectivity
- Cross Platform compatibility
- In game shop / purchases
- Microtranscations
- Free to play, or the infamous Molyneux the hackster scam artist coined phrase "Invest to play", or any combination of newly created jargon that means the same thing

I pass and remove that game from ever appearing on my Steam search results. It's the plague of modern gaming.
omg what scam is this i love this game and i need pay full game for get.

- Cross Platform compatibility
- In game shop / purchases
- Microtranscations

no thx im no buy this game now
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