Forsaken Isle

Forsaken Isle

Shadowblight core?
The fact that there's no in game way to tell where an item came from, no creative mode, and no wiki for this version of the game is just incredibly frustrating and disheartening.

I have 2 files, an older one and a new one I started with the new Wizards Tower update. In the older file i have obtained the fully restored and powered up Shadowblight using something called a "Shadowblight Core" there's absolutely no way to tell where I obtained this.

I though it must be the dungeon, because that's where you get most of the other Shadowblight pieces. but after wandering around for well over an hour, getting multiple of the broken blade and other rare drops, I was stumped. I had already beaten the dungeon boss several times trying to get all the items from it, and I assumed I had. however, I went back to grind the boss 15 more times, to see if it comes from him.

To no avail.

Anyone have any ideas where to find this?

or even better, an item list with which enemy drops the items and drop rates? (or better still, plans to update the wiki, but I'm not sure that's gonna happen)
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Showing 1-4 of 4 comments
Smoodlez  [developer] Apr 5 @ 6:31am 
The core is a 3% drop chance from the boss in the dungeon. I planned to do some QoL changes pretty soon (mainly around crafting and items), so I'll try and include item sources for each item in the in-game codex!
Gedz Apr 7 @ 5:09pm 
Wow, amazing! Right from the mouth of the god of the Forsaken Isle themselves :)

I've have been writing down all the enemy drops I can recently (though it's very rough, and I'm only noting rare items I've had trouble finding such as the Quiver, Thumb Ring and Spike Knuckle). Thinking about writing a guide or something, but in game implementation would be 1000 times better.

I actually recently realized there's also occasional rare environmental drop such as the barbed vine from the green root, in the Green Garden part of the Wizards Tower (which I believe I'd gotten in a previous file, before that garden existed... so maybe those drops were there all along and I didn't realize. I could have sworn another time I saw a clover spawn from one of the clover patches but thought it was probably the enemy that died with it.)

Perhaps you can point me in the direction of 2 items that are eluding me: The Boots and the Thief's Cloak. I really appreciate you responding to my previous message, helps a TON.
Smoodlez  [developer] Apr 8 @ 10:44am 
I did also want to add a bestiary page to the codex, that would show exact drop rates, but there's still a few things to add before that.

Originally posted by Gedz:
Perhaps you can point me in the direction of 2 items that are eluding me: The Boots and the Thief's Cloak. I really appreciate you responding to my previous message, helps a TON.

The boots are found in surface chests, but I'll add them as a chance item to the travelling merchant because they can be a bit hard to find. The cloak is from chests in the lava caves. Next update also has higher tier treasure goblins that will drop them too
Gedz Apr 8 @ 11:50am 
Originally posted by Smoodlez:
I did also want to add a bestiary page to the codex, that would show exact drop rates, but there's still a few things to add before that.

Originally posted by Gedz:
Perhaps you can point me in the direction of 2 items that are eluding me: The Boots and the Thief's Cloak. I really appreciate you responding to my previous message, helps a TON.

The boots are found in surface chests, but I'll add them as a chance item to the travelling merchant because they can be a bit hard to find. The cloak is from chests in the lava caves. Next update also has higher tier treasure goblins that will drop them too


Wow, that's great news! I can't wait for the new update. I've been watching this game grow and expand and I can't get enough of it!

A Bestiary with drop rates would be *chef's kiss* , I know personally I've had trouble remembering/ tracking down certain items and remembering where monsters are and what they can drop. Can't wait till you get it all sorted out in the future.

I always felt that the boots should be craftable like the leather gloves, using a similar leather based recipe. I've found tons of the winged boots from the treasure goblin I think? (I like that he has a ton of drops, and is a really fun little find down in the depths). but the boots themselves seem very rare depending on the file.

Thanks again for that key information, knowing exactly where to look is perfect.

Anyways, I love this game and I'm looking forward to doing a fresh run for your next update! (I must have restarted from zero 6 times already and it's still enjoyable, def has replayability for me. Separate character & world files would make getting certain items much simpler, but I understand why it's all one file, it could trivialize the early game especially when there have been changes that might be missed)

You're doing an excellent job on this game, as you can tell by how much I have to say about it
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