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will push that tonight
Still kind of feeling this out, but the basic story is that Steam is super super easy to update at will, changes can be put up by just me alone at any time, and when it comes to various other platforms there can be a different process that goes into that. So the general approach I'm taking at the moment is gathering up bug fixes and improvements on the steam version into a nice batch before working on a universal push to all platforms.
I'm not singling out any platform as being hard to work with, just that for me as the developer doing most the work on the game itself, Steam is not only very easy to update, but it's also where most the players are, so it makes sense to focus on it in the short term.