001 Game Creator

001 Game Creator

View Stats:
marten Jan 12, 2016 @ 12:11pm
howto drive a vehicle
i see there is an option make something a vehicle but am not sure how to put it to use
e.g. i can imagine a level where the player walks around and reaches water with a boat in it
how do i make the player enter the boat and drive it to the other side of the water and there leave the boat and walk along
< >
Showing 1-9 of 9 comments
Lee Jan 13, 2016 @ 2:44am 
Take a look at the RPG template and how the "Vehicle" is set up (both as an Actor Template and also its Input Set). This should give you all of the information you need to set up vehicles in other projects.
marten Jan 13, 2016 @ 10:42am 
if i use the car directly in the rpg project (2d) it works. With enter key i enter the car and i get a speedomeeter and can drive around and with enter i get out again.
in the rpg project (3d) i imported the car actor and car model With enter key i enter the car but i dont get a speedometer and cannot drive around also i can not get out of the car again.
looking at the interface hud speedometer seems to be missing in the 3d rpg template.
imported and placed the missing hud elements but no driving yet
uploaded the project as an bug report
also for a boat a car speedometer would be wierd can configure what gui elements are used for a vehicle somewhere as said i am exploring how vehicles are suposed to work
Last edited by marten; Jan 13, 2016 @ 11:03am
Lee Jan 14, 2016 @ 1:44am 
This isn't a bug with the software. If you look at the HUD in the RPG template, you'll notice that the Speedometer Field has Use Values (bottom-centre of the window) that retrieve the appropriate values to make it functional.

Someone else asked about Vehicles a little while back so this might also be useful:

Originally posted by Alomerain:
I'm going to be working on a video tutorial series in the new year - I'll be sure to cover vehicles in one of them. Some things to keep in mind:

- Make sure you've assigned your Vehicle Input Set in the Game Settings window (the grey cogs on the main toolbar - there's an Input section in the bottom-right of the window)

- Make sure your Vehicle Actor has 'Manual Control' set in the 'Turret' tab.

- Make sure your Vehicle Actor has a 'Control Vehicle' event (either inside a Talked / Activated trigger or Collision trigger)

- Make sure your Vehicle Input Set is properly configured (be sure to make use of the InVehicle Use Value - have a look at the Vehicle Input Set in the RPG Template to see what I mean). Should be noted that since this is a Platformer project, you probably aren't going to want to use 'Change Turning' events for movement. You can use the 'Change Movement X' event instead for left/right movement.
marten Jan 14, 2016 @ 12:49pm 
The vehicle input set did not have initialy turned on checked. It did not also in the rpg template but there that was grayed out. After putting a checkbox in front of it i get a drive able car. Also the hud control now seem to be optional. The hud is dependend on the car being availeable on the map via teh use values so i am in total control over it.
Last edited by marten; Jan 14, 2016 @ 12:58pm
marten Jan 14, 2016 @ 12:51pm 
also how do i copy over the gas meter? I get an error if i paste it.
Lee Jan 15, 2016 @ 2:00am 
What does the error message say?
marten Jan 15, 2016 @ 10:51am 
oops forgot the actual error message:
Run-time error '9':
Subscript out of range
Next i need to close gg-maker
Last edited by marten; Jan 15, 2016 @ 10:51am
Lee Jan 19, 2016 @ 1:12am 
Ah, okay. In which case, are you able to re-produce this consistently? (as in, does it occur every time or only occasionally?) If so, could you send a bug report through the software (Help > Submit Bug) so we can look into fixing it?
marten Jan 19, 2016 @ 9:17am 
ok submitted the project i copy from.

having fun making a car drive in the meantime :-)
challeng is to make it drive up a small hill/bridge without making it look wierd
i.e. how to tilt the car while driving up a slope.
Last edited by marten; Jan 19, 2016 @ 9:17am
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Jan 12, 2016 @ 12:11pm
Posts: 9