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Those stupid minigames are like insults to the face of players.
Seriously it was that hard to add a skill system influenced by character building?
But for me even if less awful the boring stealth real time gameplay is the worse, it's thievery of pledger that pledged for a turn based game and got some real time crap.
Think of it this way, it's much like gunfights. Good weapon skills and all that help, but your stats have jacksquat to do with your positioning which can also get you a very nice advantage (Flanking, cover, all that).
Could it be better? Sure. Let's hope they tweak it in an upcoming patch. And that they make the response a little less sluggish. But overall if they kept it the same, I wouldn't be heartbroken.
Nasty amount of IC will spawn, and unlike the watchers they will happily follow you through gates so the only escape is to jack out.. And they'll still be waiting if you come back. All blocker IC's will also animate and start shooting at you if you come close.
http://steamcommunity.com/app/346940/discussions/0/528398719793429396/?tscn=1440443013#c528398719793685695
the big matrix thread
It does look really good though, so kudos to the art guys that worked on the new Matrix stuff.
You have 2 options.
1: Play something else.
2: Deal with it.
No matter how much you cry and moan they aren't going to redesign it for this game.