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It's definitely worth playing if you like CRPGs and cyberpunk science fantasy settings.
so far, Dragonfall seems a bit more absorbing thought - guess asian thing isnt that much for me.
I advise skipping Returns.
It's not bad, but man, it has some GLARING flaws.
Dragonfall is a ♥♥♥♥♥♥♥ masterpiece, and Hong Kong is pretty good.
I have only done 2 computer missions so far and now am on Is0bel's. That said right now there are enough bugs that I would either wait a week or two for patches or buy Dragonfall.
Dragonfall is incredible in its own right and well worth buying at full price and playing straight through. If you like replaying with different builds you will probably get even more time out of it. At full price you will get approximately a $1 an hour
of game time give or take. And it will be high quality.
At this point the original Shadowrun Returns is only worth it at like $3 or less. It gets bundled somewhat regularly at this point and can usually be counted on to be part of Summer and Winter sales. It is a very simple, linear story with few skill checks that matter and a very different interface and relationships with npcs. It's fun but not as good as the other 2.
SRR has the game with the more style other than that, Dragonfall did everything better but SRR is an interesting game anyway.
SRHK firstly isn't any more a turn based game, be warned of that. The Matric gameplay is now including tedious/boring action minigames, and a real time stealth relatively fast which is a boredom if you aren't fan of simple action games.
Secondly the team tried make evolved the blueprint and lacked of key skills. Overall the team tried apply a design allowing more filling and that's very important technical for CRPG, but they obviously have not enough in that matter and sometimes it's ok and sometimes it's almost awful. Another example is they tried save design time on combats but the result is despite the combat system is probably a bit improved, the combats are in general much less good than all those of Dragonfall, and less good than combats in SRR.
Thirdly be also warned SRHK is rather special with an amount of reading which is in proportion quite bigger, Dragonfall and SRR have also a ton of reading but it's more balanced with other gameplay elements, combats, find some stuff, solve some simple tricks, few more. Eventually it won't be a default apart for replay quality, if you like read a lot, because the writing quality is quite good.