Shadowrun: Hong Kong - Extended Edition

Shadowrun: Hong Kong - Extended Edition

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user240485 Aug 20, 2015 @ 7:15pm
New character models
I honestly can't say I entirely like the new models for the characters. Elves being taller is fine. but the non-bulky trolls and orcs being thin doesn't really make me think tanky. They are more tall than big. Are they all trying to be elves. And the animations are a little wonky. What do you guys think of the new characters models.
Last edited by user240485; Aug 20, 2015 @ 7:17pm
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Showing 31-43 of 43 comments
bcursor Sep 12, 2015 @ 8:47am 
Dwarves are my favorite fantasy race. Dwarf models look very bad in this game. So I rather play as human.
Apocalypse Sep 12, 2015 @ 9:55am 
Originally posted by Alith-Ahnar:
I prefer the new models over the previous.

Not everything has to be comic style square box to represent tall all bulky.
A more close to reality model goes a long way to support the idea of a self supporting and functioning body.

@TarotOceans
Who did say Elves are all slimm? Elves tend to be taller in general and lean to more slender features keep in mind Shadowrun is not a fairytale world with magic pixies waving elf dust. ;)

Actually …
http://cdn.obsidianportal.com/assets/113890/Windling_Illusionist.jpg
http://i18.photobucket.com/albums/b143/CanRay/FairysWearBoots.jpg


Pixies are part of the shadowrun world and they should be rather magical with the racial ability of astral perception.

They are available as player characters as well:
Runner's Companion, page 84.
;-)
Last edited by Apocalypse; Sep 12, 2015 @ 10:01am
[UA] Duckstep Sep 12, 2015 @ 5:29pm 
I remember elves were supposed to be about 7 foot tall at least that was in 2nd ed.
The Dwarf and the Orc models i liked. But the troll, come on pfft. The first description i ever read about a troll was your typical bouncer troll who was 9 ft tall and 4 ft wide wall of meat and frag off slot face.
Dav Sep 13, 2015 @ 6:47am 
Originally posted by Gadzooks:
Those of you saying you like the new models....

Make a male dwarf

Play a male dwarf

Come back and amend your statement :P
male dwarves looked like that in the last two games. i dont think much was done to them which is why they look so stocky in comparison, i agree they could use some attention. female dwarves got slimmed down though...
Last edited by Dav; Sep 13, 2015 @ 6:47am
Dessabelle Sep 13, 2015 @ 7:27am 
People complain how models look like they run funny so they give orks and trolls legs....and you all complain. Orks are supposed to be as tall as elves, I like what they did.
Big Stick Energy Sep 13, 2015 @ 12:12pm 
Trolls look more real now than in the last game. The faces in particular are improved immensely.

All the races are supposed to be a form of metahumanity: Trolls just looked like that thing in the closet that got beaten with the ugly stick by their alcoholic father while their mother slowly did herself in with paint thinner.

Orks. . .I wish we could use the other form of Ork. Allowing for both varieties could e a way of implementing 'sub-types' amongst the metaraces (Ogres versus 'pure' Orks for example.)
Kal Sep 17, 2015 @ 12:30am 
I'm glad they slimmed down the orcs. Previoiusly I would always see their huge model and think they're trolls. I did initally think the human model was an orc though, made worse by the messed up dark versions of the skin texture. Speaking of;

The new skin texture is horrible, especially on darker skinned characters. It looks like they made a single light skinned texture, slapped on some shading for emphasis and didn't actually look at them after they dragged the bightness slider down to make them into darker versions. What was subtle shading on light skin looks like overly dark mutation lines or tatoos or cyberware or something on dark skin. A lot of games and mods do this (light skin+brightness slider = dark skin) and it almost never works well.
eijibayushi Sep 22, 2015 @ 6:08pm 
I still want a SURGE character. Then I can look like a real freak. Horns, tails, scales, weird eyes, ect.
Watchman Sep 22, 2015 @ 6:29pm 
Originally posted by Noodles:
I remember elves were supposed to be about 7 foot tall at least that was in 2nd ed.
The books consistently quote Elvish average height as 1.9 meters (to like 1.75 for baseline humans), or roughly... 6' 4" ? in that ancient relic of measurement system y'all colonial throwbacks use. o3o

Given that average *weight* given similarly consistently more or less matches the baseline, they tend to be kind of on the lean and skinny side indeed...

By the by IIRC Orks average the same height but something to the tune of half again the weight, so typically something of a "heavyweight boxer" kind of mesomorphic build. The new models may have gone slightly too far in the opposite direction but I prefer them over the Warhammer rejects of the previous two games.


Originally posted by eijibayushi:
I still want a SURGE character. Then I can look like a real freak. Horns, tails, scales, weird eyes, ect.
Wrong decade dude. The comet and all the associated wackiness won't roll around until 2061.


Originally posted by Gadzooks:
Dwarves look like pumpkins with feet.
That's more or less canon actually. The PnP descriptions and depictions tend to be quite unanimous on a rather "square" profile and usually explicitly mention disproportionately short legs.
Though some of the metavariants tend more towards "half-size human" proportions instead, AFAIK.
Last edited by Watchman; Sep 22, 2015 @ 6:33pm
eijibayushi Sep 25, 2015 @ 3:33pm 
Hmm but I could use cybernetics and cosmetic surgery to do just that.
Watchman Sep 25, 2015 @ 4:21pm 
There's the balance tail and raptor cyberlegs, I s'pose. Not saying the rest ain't doable (it canonically is if I recall the 'ware books correctly), but fat chance of such cosmetic trifles getting into this or future gaemz...
larusse777 Nov 4, 2015 @ 10:43am 
I like the new models mostly. It's great that the human females are slightly slimmer-looking, and everyone is less hunched, though I would love to see the elves a little less skinny, the human females a little slimmer still, and for all the females to have smaller chests (and maybe wider hips/bigger posterior). They've done a good job, though, of making the females less masculine-looking than in Dragonfall. Everyone's arms still seem a bit long and wide to me...but maybe that's just me.
Snorkel Nov 7, 2015 @ 12:27pm 
Playing a female ork, I far prefer this to how they looked in DMS/DF - couldn't tell my character was female at all in those!
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Date Posted: Aug 20, 2015 @ 7:15pm
Posts: 43