Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
regardless, it's more or less useless anyways since summons are so rare, and AI have ♥♥♥♥ stats so they go berserk within the round
If I remembered correctly you hardly run into any oppurtunity to use them towards the later parts of the game. So once I found out that it was bugged I just promptly swapped out Gobbet for the rest of the game and forgot that they were there...
I read the patch notes and I think that would be covered under non-specifics, if it was. So basically...opt in and test it out?
It applied a stolen debuff and then did nothing. Spirit remained red and attacked me the next round.
So yeah. Unless I'm missing something, avoid this ability for now.
It just instapops a spirit, and while there are only three places this is actually useful, its still nice to have. Especially on Bad Qi mission.
Yeah, but I can kill spirits pretty easily. This was for FUN.
There seems to be some disagreement on this thread. How dod you account for that?
I suppose killing them is overall more useful, but swiping an enemy's summons seems more Gobbet-y.
Yes, it does, doesn't it? So, if that's the case, shouldn't it say that it missed? I get notifications of "Spirit Stolen". If you are right, then the bug is in the message, rather than the effect. Someone should point that one out.