Shadowrun: Hong Kong - Extended Edition

Shadowrun: Hong Kong - Extended Edition

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Does Anyone Else Really Not Like Is0bel?
I really found her aggravating. Okay, I think she's well-written. Great character design and art. Interesting background, and great weapons. But bloody hell...

Getting anything out of her is like getting blood from a stone - she just goes 'ooh I'm an introvert, so when I'm not out blowing up entire groups of people, I just go into my computer and don't want to give you the time of day, seeya'. She's always the first to tell you what a screw-up you are and take the moral high ground (thanks, little miss left-her-parents-behind-to-die).

Worse still? Her side-mission; it's about as well-planned as a wet fart, she drops the ball completely, and the whole thing is to deliver a major '♥♥♥♥ you' to some guy whose genuine advice she took the wrong way. And you never get the chance to bring her up on it! >:(

She's like a female version of Blitz, just far less likeable.

Agree/disagree?
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Showing 1-15 of 34 comments
OptoNick Jan 12, 2016 @ 7:21pm 
I agree about her and about Blitz, but I always glad to see characters that push me out of 'comfort zone'
//// Jan 13, 2016 @ 5:34am 
weird, i felt like that about her while playingin. but, in the end (when i finished the game, and some time later... like, now...), she became my favorite.

it's true... now she's my favorite shadowrunner from all 3 games.
Master Tang Jan 13, 2016 @ 7:05am 
She's a pretty ♥♥♥♥ up,childish and egotistical, almost more so than Racter.

I liked her in the way that she was complex and Interesting, she's a terrible human among with all the other members of your team besides maybe Duncan.
Last edited by Master Tang; Jan 13, 2016 @ 7:05am
Zara Jan 13, 2016 @ 7:31am 
Is0bel, for me, was mostly just THERE, I never really gave her much thought. I read all of her story, I did her mission, but I never really gave her much thought because I thought she was a boring character. I used her so I didn't have to become a Decker
wanderlustzero Jan 13, 2016 @ 3:02pm 
Agreed with all of the above (even the conflicting points :D ). It's good that they went for a different and unique character, who pushes you away rather than 'oh woe life sucks but you can save me really' Glory. But on my second playthrough I've just left her be after her side mission, aside from essential decker stuff.

Taking the high ground... Can't really put my finger on anything right now except the 'My slum was worse than your slum, you wouldn't understand T.T' exchange. Perhaps it was because that time I chose all the 'be a ♥♥♥♥ to everyone' conversation options, so I concede that one.
citybob60 Jan 14, 2016 @ 10:23am 
True enough.....but a grenade launcher does add a lot to her personality.
//// Jan 14, 2016 @ 11:21am 
Originally posted by citybob60:
True enough.....but a grenade launcher does add a lot to her personality.

it also deals a lot of damage... and a lot of damage is good.
Slaane Jan 14, 2016 @ 3:32pm 
I don't dislike her. However, I finished my entire first playthrough without advancing her storyline one single bit. Basically because every time I tried to talk to her she wouldn't stop whatever it was that she was doing to actually talk to my character. I understand her being reserved or shy at the start but after a few missions she could be willing to stop messing around with her computer/deck and talk to the protagonist... but no, she stays that way the entire game lol.
52pickup Jan 14, 2016 @ 5:52pm 
I didn't really mind her. She did seem a bit annoying to me because of her insistence on erasing her memories, and the side mission was kind of odd. When you had to guide her she just starting ruining everything by herself. I didn't really pay too much attention to it though, and I liked her. She seemed to be coming to odds with her memories at the end anyways.

I also liked Blitz, though. He just seemed kinda aloof and carefree sorta, but knew when things were serious and tried his best. Pretty typical personality archetype; Gobbet matches this.
Winter Jan 15, 2016 @ 4:55am 
>Agree. I think it odd that Hbs didn't put a crewmember in that was not a monster. 4 psψccho's, one disfunctional fam member, no one really likeable.
Master Tang Jan 15, 2016 @ 5:16am 
Originally posted by Winter:
>Agree. I think it odd that Hbs didn't put a crewmember in that was not a monster. 4 psψccho's, one disfunctional fam member, no one really likeable.

Characters in shadowrun is almost never likeable, not in the books or Pen and Paper. So to have them in the games would be kinda against the material it's based off.

How well that works in the video game medium is another issue :P
Last edited by Master Tang; Jan 15, 2016 @ 5:17am
Winter Jan 15, 2016 @ 7:09am 
Master Tang, i disagree. Most SR stories have regular protagonists you can at least sympathize with, most are designed likeable so you can identify with them. In HK this is not the case. HK makes a serious attempt to show all four crewmembers as soci0 paths, and doesn't manage well to offset this with at least one positive character.
Last edited by Winter; Jan 15, 2016 @ 7:43am
wanderlustzero Jan 15, 2016 @ 11:01am 
I don't know, I found Wu very likeable (until I saw how he treated Rayward) . He's also the only character who can make an effort to leave you opponents still alive. Even though he's only a rent-a-cop, he's believes in the job and has a moral compass, though it takes a battering.
Winter Jan 15, 2016 @ 1:51pm 
Yes Wu is fine until he defers every decision to the player and begins his "let's talk later" brooding. Raymond deserved the reaction though.
Bosmerja Jan 16, 2016 @ 3:30am 
Personally I found Is0bel to be very annoying and as mentioned before pretty petty. After her mission I tried to avoid taking her if it seemed the mission did not have much use for a decker.

I'll be pretty happy when I run the game again with a decker. Won't have to take her for nothing but her mission.

At this point I think that HBS may have intentionally made the deckers annoying in their games so they'll force the players to try out deckers in at least one of their play throughs, lol.
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Date Posted: Jan 12, 2016 @ 1:15pm
Posts: 34